Summary

Attribute Base Race Final Mod
Strength 17 +0 22 +6
Dexterity 12 +2 14 +2
Constitution 13 +0 13 +1
Intelligence 8 +2 10 +0
Wisdom 8 +0 8 -1
Charisma 16 +2 24 +7
Hit Points:318
Base Hit Points: 288
Toughness: +30
Armor:17
Natural: 13
Base: 10
Yuan-Ti - Scaled Skin: +1
RDD - Armor Increase 1: +1
RDD - Armor Increase 2: +1
Armor: 2
Tumble: +2
Shield: 0  
Deflection: 0  
Dodge: 0  
Dex: 2  
Spell Resistance:41

Attack Bonuses

Base Attack Bonus:28
Attack Bonus:
Melee: +8
Melee: +8
Strength: +6
Epic Prowess: +1
Weapon Focus (Kukri): +1
Melee Touch: +7
Strength: +6
Epic Prowess: +1
Ranged: +3
Ranged: +3
Dexterity: +2
Epic Prowess: +1
Ranged Touch: +3
Dexterity: +2
Epic Prowess: +1
Main Hand: +34 / +29 / +24 / +19 / +14 / +9
Off Hand: +34 / +29 / +24 / +19 / +14 / +9
Ranged: +31 / +26 / +21 / +16 / +11 / +6

Saving Throws

Fortitude:26
Reflex:25
Will:20
Spells:0

Casting DC

Ranger:9 + Spell Level
General: 9
Base: 10
Wisdom: -1
Abjuration: 9  
Conjuration: 9  
Divination: 9  
Enchantment: 9  
Evocation: 9  
Illusion: 9  
Necromancy: 9  
Transmutation: 9  
Bard:17 + Spell Level
General: 17
Base: 10
Charisma: +7
Abjuration: 17  
Conjuration: 17  
Divination: 17  
Enchantment: 17  
Evocation: 17  
Illusion: 17  
Necromancy: 17  
Transmutation: 17  

Spellcasting

Arcane Caster Level:2
Arcane Spell Level: 1
Divine Caster Level:21
Divine Spell Level: 4
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Pros

Cons

  • None
  • None
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Outline

  Class Ability Feats Extra
1 Ranger (1)  
  • Favored Enemy: Undead
  • Able Learner
  • Darkvision
  • Racial Natural Armor Bonus (+1)
  • Spell Resistance
  • Animal Trance
  • Cause Fear
  • Charm Person
  • Racial Spell (Darkness)
  • Entangle
  • Alertness
  • Blind-Fight
  • Weapon Proficiency (Simple)
  • Armor Proficiency (Light)
  • Shield Proficiency
  • Weapon Proficiency (Martial)
  • Track
2 Ranger (2)  
  • Two-Weapon Fighting (Ranger Combat Style)
3 Ranger (3)  
  • Power Attack
  • Toughness
4 Ranger (4)
- Boar
STR
  • Animal Companion
5 Ranger (5)  
  • Favored Enemy: Humans
 
6 Ranger (6)  
  • Cleave
  • Improved Two-Weapon Fighting (Ranger Combat Style)
7 Blackguard (1)  
  • Armor Proficiency (Medium)
  • Armor Proficiency (Heavy)
  • Use Poison
8 Blackguard (2) CHA
  • Smite Good
  • Dark Blessing
  • Blackguard's Spellbook, Level 1
9 Blackguard (3)  
  • Weapon Focus (Kukri)
  • Create Undead
  • Turn Undead
  • Aura of Despair
10 Bard (1)  
  • Bardic Knowledge
  • Inspiration
  • Inspire Courage
  • Countersong
  • Fascinate
  • Weapon Proficiency (Bard)
  • Armored Caster (Bard)
11 Dragon Disciple (1)  
  • Dragon Disciple (Bronze)
  • Natural Armor Increase
  • Dragon Disciple
12 Dragon Disciple (2) CHA
  • Divine Might
  • Dragon Abilities
13 Dragon Disciple (3)  
  • Dragon Breath
14 Dragon Disciple (4)    
15 Ranger (7)  
  • Divine Shield
  • Woodland Stride
16 Ranger (8) CHA
  • Swift Tracker
17 Ranger (9)  
  • Evasion
18 Ranger (10)  
  • Favored Enemy: Outsiders
  • Snowflake Wardance
 
19 Ranger (11)  
  • Greater Two-Weapon Fighting (Ranger Combat Style)
20 Ranger (12) CHA  
21 Ranger (13)  
  • Extra Music
  • Camouflage
22 Ranger (14)    
23 Ranger (15)  
  • Favored Enemy: Constructs
  • Epic Prowess
 
24 Ranger (16) CHA  
25 Ranger (17)  
  • Expose Weakness
  • Hide In Plain Sight (outdoors)
26 Ranger (18)    
27 Ranger (19)  
  • Epic Divine Might
 
28 Ranger (20) CHA
  • Favored Enemy: Dragons
 
29 Ranger (21)  
  • Bane of Enemies
  • Perfect Two-Weapon Fighting (Ranger Combat Style)
30 Bard (2)  
  • Bardic Music
  • Inspire Competence

Skill Points

Total:170
Bard: +12
Ranger: +144
Blackguard: +6
Dragon Disciple: +8
Spent: 170
Unspent: 0
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Skill Selection

Lore:8 (8)
Intelligence: +0
Wild Child: -2
Bardic Knowledge: +2
Hide:33 (36)
Dexterity: +2
Wild Child: +1
Move Silently:33 (36)
Dexterity: +2
Wild Child: +1
Spot:32 (33)
Wisdom: -1
Alertness: +2
Tumble:20 (23)
Dexterity: +2
Wild Child: +1
Use Magic Device:7 (14)
Charisma: +7
Perform:33 (40)
Charisma: +7
  Lore Hide Move Silently Spot Tumble Use Magic Device Perform
1 +4 (4) +4 (4) +4 (4) +4 (4) +2 (2)   +2 (2)
2 +1 (5) +1 (5) +1 (5) +1 (5)      
3 +1 (6) +1 (6) +1 (6) +1 (6) +1 (3)   +1 (3)
4 +1 (7) +1 (7) +1 (7) +1 (7)      
5 +1 (8) +1 (8) +1 (8) +1 (8) +1 (4)   +1 (4)
6   +1 (9) +1 (9) +1 (9)   +2 (2)  
7   +1 (10) +1 (10) +1 (10) +1 (5)   +1 (5)
8   +1 (11) +1 (11) +1 (11)      
9   +1 (12) +1 (12) +1 (12)      
10   +1 (13) +1 (13)       +4 (9)
11   +1 (14) +1 (14)        
12   +1 (15) +1 (15)        
13   +1 (16) +1 (16)        
14   +1 (17) +1 (17)        
15             +6 (15)
16   +2 (19) +2 (19) +1 (13)     +1 (16)
17       +6 (19)      
18   +2 (21) +2 (21) +2 (21)      
19   +1 (22) +1 (22) +1 (22)     +3 (19)
20   +1 (23) +1 (23) +1 (23)     +3 (22)
21   +1 (24) +1 (24) +1 (24)     +2 (24)
22   +1 (25) +1 (25) +1 (25)     +1 (25)
23   +1 (26) +1 (26) +1 (26)     +1 (26)
24   +1 (27) +1 (27) +1 (27) +5 (10)   +1 (27)
25   +1 (28) +1 (28) +1 (28) +5 (15)    
26   +1 (29) +1 (29) +1 (29) +2 (17)   +1 (28)
27   +1 (30) +1 (30) +1 (30) +1 (18)   +2 (30)
28   +1 (31) +1 (31) +1 (31) +2 (20)   +1 (31)
29   +1 (32) +1 (32) +1 (32)     +1 (32)
30   +1 (33) +1 (33)     +5 (7) +1 (33)
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Notes

None

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Comments

+0Rating: By Rismo on 31st July 2010(post hidden)
I just don't want sneak attack without epic precision!
+0Rating: By Ymbx on 31st July 2010(post hidden)
This sneak is an addition to EDM and favored enemies damage. Of course it won't work against crit-immune enemies. But against others 7d6 damage (24.5 average) per hit is nice feature. And don't forget scout's AC bonus
+0Rating: By Ymbx on 30th July 2010(post hidden)
Ra23/Scout 3/SD1/BG3. Swift hunter


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