Ki Strike (Adamantine)

Type of Feat: Class

Prerequisite: Monk level 4.

Specifics: The monk's unarmed attack counts as a magic weapon against creatures with damage reduction. At 10th level, the monk's unarmed attacks are also treated as lawful weapons, and at 16th level they count as adamantine weapons as well.

Use: Automatic.

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Ki Strike (Lawful)

Type of Feat: Class

Prerequisite: Monk level 4.

Specifics: The monk's unarmed attack counts as a magic weapon against creatures with damage reduction. At 10th level, the monk's unarmed attacks are also treated as lawful weapons, and at 16th level they count as adamantine weapons as well.

Use: Automatic.

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Ki Strike (Magic)

Type of Feat: Class

Prerequisite: Monk level 4.

Specifics: The monk's unarmed attack counts as a magic weapon against creatures with damage reduction. At 10th level, the monk's unarmed attacks are also treated as lawful weapons, and at 16th level they count as adamantine weapons as well.

Use: Automatic.

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Diamond Body

Type of Feat: Class

Prerequisite: Monk level 11.

Specifics: The monk gains immunity to all poisons.

Use: Automatic.

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Diamond Soul

Type of Feat: Class

Prerequisite: Monk level 13.

Specifics: The monk gains spell resistance equal to their class level + 10.

Use: Automatic.

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Empty Body

Type of Feat: Class

Prerequisite: Monk level 19.

Specifics: The monk is given 50% concealment for a number of rounds equal to his class level.

Use: Selected. This ability may be used twice per day.

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Evasion

Type of Feat: Class

Prerequisite: Cleric with the Water domain, monk level 2, rogue level 2, ranger level 9, or shadowdancer level 2.

Specifics: Whenever a Reflex save is allowed for half damage, the character instead takes no damage if he succeeds at the save.

Use: Automatic.

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Flurry of Blows

Type of Feat: Class

Prerequisite: Monk level 1.

Specifics: Monks receive an extra attack per round when fighting with unarmed attacks, quarterstaves, shuriken, or kamas. However, all attacks in that round suffer a -2 attack penalty at levels 1-4, and a -1 attack penalty at levels 5-9. At level 9 or higher, there is no penalty.

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Greater Flurry

Type of Feat: Class

Prerequisite: Monk level 11.

Specifics: Monks receive a second extra attack per round when using Flurry of Blows and fighting with unarmed attacks or a kama.

Use: Automatically takes effect when Flurry of Blows ability is activated.

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Improved Evasion

Type of Feat: Class

Prerequisite: Monk level 9, rogue level 10 or shadowdancer level 10.

Specifics: Whenever a Reflex save is allowed for half damage, characters with this feat instead take no damage if they succeed at the save. Even if they fail the save, they take only half damage.

Use: Automatic.

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Monk AC Bonus

Type of Feat: Class

Prerequisite: Monk level 1.

Specifics: Monks add their Wisdom modifier to their Armor Class. Monks gain an additional +1 AC bonus every five levels.

Use: Automatic.

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Monk Speed

Type of Feat: Class

Prerequisite: Monk level 3.

Specifics: Monks move more quickly than other classes, and this ability improves with experience.

Use: Automatic.

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Perfect Self

Type of Feat: Class

Prerequisite: Monk level 20.

Specifics: The monk gains immunity to all mind-affecting spells and effects, and damage reduction 10/magic.

Use: Automatic.

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Purity of Body

Type of Feat: Class

Prerequisite: Monk level 5.

Specifics: The monk is immune to all diseases.

Use: Automatic.

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Quivering Palm

Type of Feat: Class

Prerequisite: Monk level 15.

Specifics: This ability may be used once per day to instantly kill an opponent. If the monk makes a successful attack after activating the ability, the target must make a Fortitude save (DC 10 + half the monk's level + the monk's Wisdom modifier) or die.

Use: Selected. Quivering Palm may only be used on creatures at a lower level than the monk. Creatures of the construct and undead types are immune to this effect, as are any creatures that are immune to critical hits.

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Still Mind

Type of Feat: Class

Prerequisite: Monk level 3.

Specifics: The monk gains a +2 competence bonus on saving throws against mind-affecting spells.

Use: Automatic.

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Unarmed Strike

Type of Feat: Class

Prerequisite: Monk level 1.

Specifics: Monks deal more damage with their unarmed attacks than other classes do. This damage increases as they progress in levels of the class.

Use: Combat.

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Wholeness of Body

Type of Feat: Class

Prerequisite: Monk level 7.

Specifics: The monk can heal damage equal to twice their class level, once per day.

Use: Selected.