Avenger of Hoar

Watch BuildCopy BuildExport BuildBy Larion
Experience: Not Stated
Created:04 June 2009Updated:19 February 2012Votes:0Tags:None

Mad paladin of Hoar with his own understanding of Good and Justice based on principle "Tooth for tooth and eye for eye".
 

Level Adjustment

Drag to change build level.

Summary

AbilityBaseFinalMod
Strength1622+6
Dexterity1010+0
Constitution1414+2
Intelligence1212+1
Wisdom1010+0
Charisma1822+6
Aasimar
Lawful Good
Hoar
Veteran

340
  • +120Favored Soul
  • +80Stormlord
  • +50Paladin
  • +60Constitution
  • +30Toughness
Hit Points
11
  • +10Natural
    • +10Base Armor
  • +1Armor
    • +1Tumble
  • +0Dodge
  • +0Shield
  • +0Deflection
  • +0Dexterity
Armor
0%
XP Penalty
+1
  • +1Aasimar
ECL

Saving Throws

31
  • +9Favored Soul
  • +4Paladin
  • +7Stormlord
  • +2Constitution
  • +1Veteran
  • +2Great Fortitude
  • +6Divine Grace
Fortitude
19
  • +9Favored Soul
  • +1Paladin
  • +3Stormlord
  • +6Divine Grace
Reflex
23
  • +9Favored Soul
  • +1Paladin
  • +7Stormlord
  • +6Divine Grace
Will
5
  • +5Spellcraft
Spell
31
  • 5Spell
    • +5Spellcraft
  • 31Death
    • +31Fortitude
  • 23Mind
    • +23Will
  • 31Poison
    • +31Fortitude
  • 23Fear
    • +23Will
  • 31Disease
    • +31Fortitude
  • 19Traps
    • +19Reflex
More

Attack Bonuses

23
  • +11Favored Soul
  • +7Stormlord
  • +5Paladin
Base Attack Bonus
+29
  • +23Base Attack Bonus
  • +6Strength
Melee Touch
+33
  • +23Base Attack Bonus
  • +6Strength
  • +1Weapon Focus (Spear)
  • +3Enhanced Stormlord Weapons (+3)
Melee
+23
  • +23Base Attack Bonus
Ranged Touch
+26
  • +23Base Attack Bonus
  • +3Enhanced Stormlord Weapons (+3)
Ranged
Main Hand
+33 / +28 / +23 / +18 / +13
Ranged
+26 / +21 / +16 / +11 / +6

Resistances & Reductions

15
  • +5Resist Acid Energy
  • +10Resist Acid Energy
Acid
15
  • +5Resist Cold Energy
  • +10Resist Cold Energy
Cold
Immune
  • ImmuneDivine Health
Disease
Immune
  • +5Resist Electrical Energy
  • ImmuneImmunity to Electricity
Electrical
Immune
  • ImmuneAura of Courage
Fear
10
  • +10Resist Fire Energy
Fire

Spell Casting

9
Spell Level
29
  • 5Paladin
    • +5Paladin
  • 29Favored Soul
    • +15Favored Soul
    • +10Stormlord
    • +4Practiced Spellcaster
Divine Caster
DC 13
  • 13General
    • +10Base DC
    • +0Wisdom
    • +3Epic Caster
+ Spell Level
Favored Soul
DC 10
  • 10General
    • +10Base DC
    • +0Wisdom
+ Spell Level
Paladin

Skill Points & Selection

99
  • +15Paladin
  • +30Stormlord
  • +54Favored Soul
Total Points
0
Unspent Points
32 (34)
  • +2Constitution
Concentration
25 (26)
  • +1Intelligence
Spellcraft
10 (10)
  • +0Dexterity
Tumble
11 (17)
  • +6Charisma
Use Magic Device
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Pros

Cons

    Damage is good enough. 9 circles of divine magic with high spell caster (29). Immunity to electricity and resistances to three another energies from SL. Extend Storm Avatar. Epic divine might on 25 level.
    Long buff casting. This build is not maximized just cause i am noob :)
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Outline

 ClassAbilityFeatsExtra
1Favored Soul (1)
 ToughnessVeteranShield ProficiencyArmor Proficiency (Medium)Armor Proficiency (Light)Weapon Proficiency (Simple)
2Paladin (1)
 Smite EvilWeapon Proficiency (Martial)Armor Proficiency (Heavy)
3Favored Soul (2)
 Great Fortitude
4Favored Soul (3)
STRWeapon Focus (Spear)
5Favored Soul (4)
 
6Favored Soul (5)
 Resist Fire EnergyExtend Spell
7Favored Soul (6)
 
8Paladin (2)
STRLay on HandsDivine Grace
9Paladin (3)
 Power AttackAura of CourageDivine Health
10Stormlord (1)
 Stormlord Spellcasting (Favored Soul)Resistance to Electricity 5Enhanced Stormlord Weapons (+1)
11Stormlord (2)
 Shock Weapon
12Stormlord (3)
CHAMonkey Grip
13Stormlord (4)
 Resistance to Electricity 10
14Stormlord (5)
 Shocking Burst Weapon
15Paladin (4)
 Divine ShieldTurn Undead
16Stormlord (6)
CHAEnhanced Stormlord Weapons (+2)
17Stormlord (7)
 Resistance to Electricity 15
18Paladin (5)
 Divine MightSmite Evil
19Stormlord (8)
 Shocking Burst and Sonic Weapon
20Stormlord (9)
STRImmunity to ElectricityEnhanced Stormlord Weapons (+3)
21Stormlord (10)
 Great Strength (+1)Extended Storm Avatar
22Favored Soul (7)
 
23Favored Soul (8)
 Great Charisma (+1)
24Favored Soul (9)
STR
25Favored Soul (10)
 Resist Cold EnergyEpic Divine Might
26Favored Soul (11)
 
27Favored Soul (12)
 Practiced Spellcaster (favored soul)Weapon Specialization (Spear)
28Favored Soul (13)
STR
29Favored Soul (14)
 Great Charisma (+2)
30Favored Soul (15)
 Resist Acid Energy
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Skills

 ConcentrationSpellcraftTumbleUse Magic Device
1+4 (4)+4 (4) +2 (2)
2+1 (5) +1 (1) 
3+1 (6)+2 (6)  
4+1 (7)+1 (7)  
5+1 (8)+1 (8) +1 (3)
6+1 (9)+1 (9)  
7+1 (10)+1 (10)+1 (2) 
8+1 (11) +1 (3) 
9+1 (12) +1 (4) 
10+1 (13) +1 (5) 
11+1 (14) +1 (6) 
12+1 (15)  +1 (4)
13+1 (16) +1 (7) 
14+1 (17)  +1 (5)
15+1 (18) +1 (8) 
16+1 (19)  +1 (6)
17+1 (20) +1 (9) 
18+1 (21)  +1 (7)
19+1 (22) +1 (10) 
20+1 (23)  +1 (8)
21+1 (24)  +1 (9)
22+1 (25)+2 (12)  
23+1 (26)+2 (14)  
24+1 (27)+2 (16)  
25+1 (28)+2 (18)  
26+1 (29)+2 (20)  
27+1 (30)+2 (22)  
28+1 (31)+2 (24)  
29+1 (32)+1 (25)  
30   +2 (11)
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Notes

I have chosen next skills:
Concentration - 32;
Spellcraft - 25;
UMD - 11 (is no necessary);
Tumble -10 (+1 AC)
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Comments

+0Rating: ReplyBy Larion on 06 June 2009(post hidden)

EDM is not one of bonus feats of DC, it is right.

I dont want to have a caster level lower than 26...

And what about a level of fighter at 30 level instead of 2 DC for Blind Fight?

+0Rating: ReplyBy GT74 on 06 June 2009(post hidden)

What's the significance of a caster level of 26?

Unless this was designed to be played ready-leveled at 30 I don't think there's much value in having blindfight in the build plan at level 30.  That's a lot of concealed opponents that have come and gone (and gone slower than you would have liked) by that time.  But since you're concerned about XP penalties since the fighter level comes last it's probably a build for play-through so ... hmmm!

Last edited on 06 June 2009

+0Rating: ReplyBy Larion on 06 June 2009(post hidden)
So it is about concrete shard where I want to create this char. And there is very high XP penalties for each add class after second (tgey are staks with NWN2 penalties!)
+0Rating: ReplyBy GT74 on 07 June 2009(post hidden)
Umm?
+0Rating: ReplyBy Larion on 07 June 2009(post hidden)

The formula is

class_xp = ([count_levels_in_class1]*{ratio_class1} + [count_levels_in_class2]*{ratio_class2} + [count_levels_in_class3]*{ratio_class3} + [count_levels_in_class4]*{ratio_class4}) / (count_levels) - (0.2*[count_classes - 1])

Every class have ratio (from 1 to 5).

So levels of fighter Will give penalty.

+2Rating: ReplyBy Mithdradates on 05 June 2009(post hidden)

The build looks pretty good, but it's really starved for feats, it doesn't even have Blind-Fight.  I might consider trading in 4 FS levels for divine champion levels, which would let you nab Blind-Fight and Persistent Spell (I think EDM is an epic bonus for a DC).  It would reduce your caster level to 25 which is good enough to make you immune to greater dispel, though Mords would be a problem.

+1Rating: ReplyBy GT74 on 06 June 2009(post hidden)
nb: DCs get a few curious epic feats available in their bonus slots but I don't think EDM is one of them... I just checked in CBC-2 (which is usually a pretty good way of checking such things quickly) and it wasn't listed.
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