Swiftscale (94, posible efective AC, 50% conceal) Swashbuckler (5), Wizard (5), Swiftblade (10), Duelist (10)
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Author: Sergejsvk
Created: 17th January 2010
Updated: 10th February 2010
Votes: 0
This is a pvm, build with a lot of skills, it can poke for a good amount and has high AC. (would be dispelled in pvp and Ab isn't high enough to hit high AC)
Made it as a ligh lvl variant of my other buids, so it is best to start at lvl 20+ (lvl23 bestest) in modules, MotB.
Posible to play it 1-30 whitout xp penalty (8 str sux tho at early game, -1 dmg mod)
Tried to max the build out, bring most out of it.
Suggestion and help are welcome!! Help me make it better!
Other variants:
http://nwn2db.com/build.php?id=16202&version=1 - base Quicksting
http://nwn2db.com/build.php?id=16590&version=1 - drow RP Darksting of Sune
Summary
| Attribute | Base | Race | Final | Mod |
|---|---|---|---|---|
| Strength | 8 | +0 | 8 | -1 |
| Dexterity | 18 | +2 | 26 | +8 |
| Constitution | 14 | +0 | 14 | +2 |
| Intelligence | 16 | +2 | 22 | +6 |
| Wisdom | 8 | +0 | 8 | -1 |
| Charisma | 8 | +2 | 10 | +0 |
| Base Hit Points: | 290 |
| Familiar: | +30 |
| Natural: | 11 |
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| Armor: | 10 |
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| Shield: | 0 | |||||||
| Deflection: | 0 | |||||||
| Dodge: | 2 |
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| Dex: | 8 |
Attack Bonuses
| Melee: | +11 |
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| Melee Touch: | +11 |
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| Ranged: | +11 |
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| Ranged Touch: | +11 |
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Saving Throws
| Spellcraft: | +6 |
Casting DC
| General: | 10 |
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| Abjuration: | 10 | |||
| Conjuration: | 10 | |||
| Divination: | 10 | |||
| Enchantment: | 10 | |||
| Evocation: | 10 | |||
| Illusion: | 10 | |||
| Necromancy: | 10 | |||
| Transmutation: | 10 |
| General: | 16 |
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| Abjuration: | 16 | |||||
| Conjuration: | 16 | |||||
| Divination: | 16 | |||||
| Enchantment: | 16 | |||||
| Evocation: | 16 | |||||
| Illusion: | 16 | |||||
| Necromancy: | 16 | |||||
| Transmutation: | 16 |
Spellcasting
Pros
Cons
- 26 bab at lvl 29 (6 pokes)
- can poke for 5d6 aditional + 2d6 flourish at 29lvl (these are luckily NOT precision damage ingame, stabs through crit imunity and damages stuff without living anatomy)
- insightfull strike and combat insight
- can self buff
- longlasting haste with all the goodies
- High AC (duelist, 50% concealment, mirror images)
- crapload of skillpoints, and i realy mean a LOT
- just lvl 11 + 4 spellcaster (or 13 + 4) <--- crappy (but you just need haste :D)
- low str (crap carry capacity)
- insightfull strike is precision damage, crit immune negates
- (relativly) low will and con saves
- medium hp
- slow start
- aint the bestest
- LA +2
Outline
| Class | Ability | Feats | Extra | |
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| 1 | Swashbuckler (1) |
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| 2 | Swashbuckler (2) |
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| 3 |
Wizard (1)
- Beetle - General |
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| 4 | Wizard (2) | INT | ||
| 5 | Swashbuckler (3) |
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| 6 | Wizard (3) |
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| 7 | Wizard (4) | |||
| 8 | Swashbuckler (4) | INT | ||
| 9 | Wizard (5) |
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| 10 | Swiftblade (1) |
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| 11 | Duelist (1) |
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| 12 | Duelist (2) | INT |
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| 13 | Swiftblade (2) |
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| 14 | Swiftblade (3) |
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| 15 | Duelist (3) |
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| 16 | Duelist (4) | INT |
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| 17 | Swiftblade (4) |
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| 18 | Swiftblade (5) |
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| 19 | Duelist (5) |
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| 20 | Swiftblade (6) | DEX |
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| 21 | Swiftblade (7) |
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| 22 | Duelist (6) |
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| 23 | Duelist (7) |
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| 24 | Swiftblade (8) | DEX |
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| 25 | Swiftblade (9) |
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| 26 | Swiftblade (10) |
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| 27 | Duelist (8) |
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| 28 | Duelist (9) | DEX |
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| 29 | Duelist (10) |
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| 30 | Swashbuckler (5) |
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Skill Points
| Wizard: | +31 |
| Duelist: | +97 |
| Swashbuckler: | +67 |
| Swiftblade: | +97 |
Skill Selection
| Intelligence: | +6 |
| Constitution: | +2 |
| Charisma: | +0 |
| Veteran: | -1 |
| Wisdom: | -1 |
| Wisdom: | -1 |
| Alertness: | +2 |
| Intelligence: | +6 |
| Dexterity: | +8 |
| Intelligence: | +6 |
| Wisdom: | -1 |
| Alertness: | +2 |
| Dexterity: | +8 |
| Charisma: | +0 |
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|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | +2 (2) | +4 (4) | +4 (4) | +4 (4) | +2 (2) | +2 (2) | +4 (4) | +2 (2) | ||||
| 2 | +1 (5) | +1 (5) | +1 (5) | |||||||||
| 3 | +1 (3) | +1 (6) | +4 (6) | +1 (6) | ||||||||
| 4 | +2 (5) | +1 (7) | +1 (7) | +1 (7) | ||||||||
| 5 | +4 (4) | +2 (7) | +1 (8) | +1 (8) | +1 (8) | +2 (4) | ||||||
| 6 | +2 (9) | +1 (9) | +1 (5) | +1 (9) | +1 (9) | |||||||
| 7 | +1 (5) | +1 (10) | +1 (10) | +1 (10) | +1 (10) | +1 (5) | ||||||
| 8 | +1 (11) | +1 (11) | +2 (7) | +1 (11) | +3 (5) | +1 (11) | ||||||
| 9 | +1 (6) | +1 (12) | +1 (12) | +1 (12) | +1 (6) | +1 (12) | +1 (6) | |||||
| 10 | +1 (13) | +1 (13) | +1 (13) | +5 (11) | +1 (13) | |||||||
| 11 | +1 (7) | +1 (14) | +1 (14) | +1 (14) | +3 (14) | +1 (14) | +1 (7) | |||||
| 12 | +1 (15) | +1 (15) | +2 (2) | +1 (1) | +1 (8) | +1 (15) | +1 (15) | +1 (15) | ||||
| 13 | +1 (8) | +1 (16) | +1 (16) | +1 (3) | +1 (2) | +1 (16) | +1 (16) | +1 (16) | +1 (8) | |||
| 14 | +1 (17) | +1 (17) | +3 (6) | +1 (9) | +1 (17) | +1 (17) | +1 (17) | |||||
| 15 | +1 (9) | +1 (18) | +1 (18) | +2 (8) | +1 (18) | +1 (18) | +1 (18) | +1 (9) | ||||
| 16 | +1 (19) | +1 (19) | +1 (9) | +3 (5) | +1 (10) | +1 (19) | +1 (19) | +1 (19) | ||||
| 17 | +1 (10) | +1 (20) | +1 (20) | +1 (10) | +2 (7) | +1 (20) | +1 (20) | +1 (20) | +1 (10) | |||
| 18 | +1 (21) | +1 (21) | +4 (11) | +1 (11) | +1 (21) | +1 (21) | +1 (21) | |||||
| 19 | +1 (11) | +1 (22) | +1 (22) | +1 (11) | +2 (13) | +1 (22) | +1 (22) | +1 (22) | +1 (11) | |||
| 20 | +1 (23) | +1 (23) | +4 (17) | +1 (12) | +1 (23) | +1 (23) | +1 (23) | |||||
| 21 | +1 (12) | +1 (24) | +1 (24) | +1 (12) | +2 (19) | +1 (24) | +1 (24) | +1 (24) | +1 (12) | |||
| 22 | +1 (25) | +1 (25) | +4 (23) | +1 (13) | +1 (25) | +1 (25) | +1 (25) | |||||
| 23 | +1 (13) | +1 (26) | +1 (26) | +1 (13) | +2 (25) | +1 (26) | +1 (26) | +1 (26) | +1 (13) | |||
| 24 | +1 (27) | +1 (27) | +2 (27) | +3 (16) | +1 (27) | +1 (27) | +1 (27) | |||||
| 25 | +1 (14) | +1 (28) | +1 (28) | +1 (14) | +1 (28) | +1 (17) | +1 (28) | +1 (28) | +1 (28) | +1 (14) | ||
| 26 | +1 (29) | +1 (29) | +1 (29) | +4 (21) | +1 (29) | +1 (29) | +1 (29) | |||||
| 27 | +1 (15) | +1 (30) | +1 (30) | +1 (15) | +1 (30) | +1 (22) | +1 (30) | +1 (30) | +1 (30) | +1 (15) | ||
| 28 | +1 (31) | +1 (31) | +1 (31) | +6 (28) | +1 (31) | |||||||
| 29 | +1 (16) | +1 (32) | +1 (32) | +1 (16) | +1 (32) | +3 (31) | +1 (32) | +1 (16) | ||||
| 30 | +1 (33) | +1 (33) | +1 (33) | +2 (33) | +1 (33) | +4 (4) |
Notes
You need 5 points in parry, tumble, 6 concentrate,spellcraft and thats all. You can pump any 5 skills to max and have skillpoints left
Hm... it seems Elaborate Parry works as in pnp (or can be enabled to work that way), so... "Can't touch this."
High magic items and high magic settings are the bestest for him (+8 to stats are great and youll get them in MotB).
- What he'll get at lvl 30, with standard MotB items (+8 stats, weapon, cloak, +7 neck, +5 monk boots):
AB:
52 AB = 27 + 12(dex) + 1(prow) + 2(swift) + 8(weapon enh) + 1(Haste) - 3(expertise) + 4(gheroism)
Damage:
Damage (+8 rapier) = 1d6(rapier) + 10(insight) + 10(insstrike) + 2d6(duelist) + 2d6(Swift) + 1d6(deaddef) + 8(enh) = 6d6 + 28 + 2d6(flourish)/12 sec
Max posible damage/hit = 76
1d6 = roughlie 3.5 dmg avg.
3.5x6 + 28 = 49 - one avg. hit dmg
non flourish 7 hits (allways haste) - 49 x 7 = 343 dmg avg.
flourish round 7 hits - 343 + 7 = 350 dmg avg.
So if all swings hit 346 avg. damage/round noncrit
Threat range 15-20/x2, self buff keen. (maxposible crit 100 i think)
AC:
85 {87} AC = 10(base) + 1(Luck) + 1(YT) + 12(dex) + 10(canydef) + 2(swift) + 3(tumble) + 7(nature) + 8(defl) + 8(armorenh) + 5(boots) + 13(elaborexpertise) + 1(haste) + 4(shieldspel) {+ 1(dodge) + 1(Swbdodge) vs. curent target}
+7AC(max 8 miror images) + 50% concealment = Hard to hit
So with +8 items it could be 94 AC vs current target and 50% concealment ofc.
He uses spels mainly for buffing, but he can throw out some ofensive spells. There are some no save (ranged)touch spells.
Suggestion and help are welcome!! Help me make it better!
Other variants:
http://nwn2db.com/build.php?id=16202&version=1 - base Quicksting
http://nwn2db.com/build.php?id=16590&version=1 - drow RP Darksting of Sune
Comments
Elaborate Parry adds 4AC in PnP. It absolutely does not work like that in NWN2. And even if it did it wouldn't stop you being hit.
Double post and *inhales*:
- In DnD 3.5, Elaborate Parry (Duelist) grants +1 Dodge AC bonus per Duelist level when fighting defensively or using total defense (that is -4AB for 2AC Dodge + max 10 AC EP bonus dodge, Combat expertise is not valid for Elaborate Parry purposes. To benefit from both Elaborate Parry and Deadly Defense the player must fight defensively and use -2 AB Combat expertise. So all in all -6AB grants 14AC and 1d6 damage).
- In DnD 3.5, Defensive Parry (Dervish) grants +4 Dodge AC bonus when fighting defensively or using total defense (-4AB to +6AC, Combat expertise is not valid for Defensive Parry purposes.).
You could talk your DM into considering Combat expertise as an "improvement" to fighting defensively and get the Parry bonuses with a -2/3AB Combat Expertise.
Kaedrin did it for NWN2. I Q_Q -d on the forums and got pointed to the Cmi_options Documentation, see Row 8, it was already done befor my Q_Q, i was so pleased and astouned.
No, the character is not unhittable (never even thought it was), but it quite hard to hit with all the gizmos it has :P. Pvp builds most definetlie smack the brown stuff out of him (no not chocolate bars).
I made it becouse the class combos looked fun and valid, the AC that i got after some number crunching surprised me ^_^. I wanted to have a high skill point, combat valid self buffer and got this :D.
Elaborate Parry adds 4AC in PnP. It absolutely does not work like that in NWN2. And even if it did it wouldn't stop you being hit.
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