Summary

Attribute Base Race Final Mod
Strength 10 +0 10 +0
Dexterity 16 +2 24 +7
Constitution 14 -2 12 +1
Intelligence 16 +2 22 +6
Wisdom 10 +0 10 +0
Charisma 10 +2 12 +1
Hit Points:290
Base Hit Points: 260
Familiar: +30
Armor:28
Natural: 10
Base: 10
Armor: 9
Duelist - Canny Defense: +6
Tumble: +3
Shield: 0  
Deflection: 0  
Dodge: 2
Swiftblade - Swift Surge 1: +1
Swiftblade - Swift Surge 2: +1
Dex: 7  
Spell Resistance:41

Attack Bonuses

Base Attack Bonus:27
Attack Bonus:
Melee: +10
Melee: +10
Dexterity: +7
Epic Prowess: +1
Swift Surge: +2
Melee Touch: +10
Dexterity: +7
Epic Prowess: +1
Swift Surge: +2
Ranged: +10
Ranged: +10
Dexterity: +7
Epic Prowess: +1
Swift Surge: +2
Ranged Touch: +10
Dexterity: +7
Epic Prowess: +1
Swift Surge: +2
Main Hand: +37 / +32 / +27 / +22 / +17 / +12
Ranged: +37 / +32 / +27 / +22 / +17 / +12

Saving Throws

Fortitude:12
Reflex:28
Will:15
Spells:6
Spellcraft: +6

Casting DC

Swashbuckler:10 + Spell Level
General: 10
Base: 10
Abjuration: 10  
Conjuration: 10  
Divination: 10  
Enchantment: 10  
Evocation: 10  
Illusion: 10  
Necromancy: 10  
Transmutation: 10  
Wizard:16 + Spell Level
General: 16
Base: 10
Intellegence: +6
Abjuration: 16  
Conjuration: 16  
Divination: 16  
Enchantment: 16  
Evocation: 16  
Illusion: 16  
Necromancy: 16  
Transmutation: 16  

Spellcasting

Arcane Caster Level:15
Arcane Spell Level: 6
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Pros

Cons

  • 26 bab at lvl 29 (6 pokes)
  • can poke for 5d6 aditional + 2d6 flourish at 28lvl (these are luckily NOT precision damage ingame, stabs through crit imunity and damages stuff without living anatomy)
  • insightfull strike and combat insight
  • can self buff
  • longlasting haste with all the goodies
  • respectable AC (duelist, 50% concealment, mirror images)
  • crapload of skillpoints, and i realy mean a LOT!
  • just lvl 11 + 4 spellcaster (or 13 + 4) <--- crappy (but you just need haste :D)
  • low str (crap carry capacity)
  • insightfull strike is precision damage, crit immune negates
  • low will and con saves
  • lower hp
  • slow start
  • aint the bestest
  • LA +2
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Outline

  Class Ability Feats Extra
1 Swashbuckler (1)  
  • Able Learner
  • Immunity To Sleep
  • Hardiness vs. Enchantments
  • Weapon Proficiency (Elf)
  • Skill Affinity (Listen)
  • Skill Affinity (Search)
  • Skill Affinity (Spot)
  • Keen Sense
  • Darkvision
  • Spell Resistance
  • Racial Spell (Darkness)
  • Racial Spell (See Invisibility)
  • Racial Spell (Faerie Fire)
  • Light Blindness
  • Weapon Finesse
  • Weapon Proficiency (Simple)
  • Armor Proficiency (Light)
  • Weapon Proficiency (Martial)
2 Swashbuckler (2)  
  • Grace (+1)
3 Swashbuckler (3)  
  • Dodge
  • Insightful Strike
4 Wizard (1)
- Beetle
- General
INT
  • Weapon Proficiency (Wizard)
  • Summon Familiar
  • Scribe Scroll
5 Wizard (2)    
6 Wizard (3)  
  • Mobility
 
7 Wizard (4)    
8 Wizard (5) INT
  • Extend Spell
 
9 Swiftblade (1)  
  • Swiftblade Spellcasting Class (Wizard)
  • Blind-Fight
  • Swift Surge
  • Spring Attack
10 Duelist (1)  
  • Canny Defense
11 Duelist (2)  
  • Improved Reaction
12 Swiftblade (2) INT
  • Practiced Spellcaster (wizard)
  • Blurred Alacrity
13 Swiftblade (3)  
  • Residual Celerity
14 Duelist (3)  
  • Enhanced Mobility
15 Duelist (4)  
  • Combat Expertise
  • Grace
16 Swiftblade (4) INT
  • Improved Initiative
17 Swiftblade (5)  
  • Evasive Celerity
18 Duelist (5)  
  • Deadly Defense
  • Precise Strike
19 Swiftblade (6)  
  • Fortified Hustle
20 Swiftblade (7) DEX
  • Uncanny Dodge
21 Duelist (6)  
  • Epic Prowess
  • Flourish
22 Duelist (7)  
  • Elaborate Parry
23 Swiftblade (8)  
  • Combat Insight
  • Diligent Rapidity
24 Swiftblade (9) DEX
  • Perpetual Celerity
25 Swiftblade (10)  
  • Great Dexterity (+1)
  • Innervated Speed
26 Duelist (8)    
27 Duelist (9)  
  • Great Dexterity (+2)
  • Deflect Arrows
28 Duelist (10) DEX  
29 Swashbuckler (4)  
  • Great Dexterity (+3)
 
30 Swashbuckler (5)  
  • Swashbuckler Dodge (+1)

Skill Points

Total:292
Wizard: +31
Duelist: +96
Swashbuckler: +68
Swiftblade: +97
Spent: 292
Unspent: 0
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Skill Selection

Concentration:33 (34)
Constitution: +1
Diplomacy:33 (35)
Charisma: +1
Flirt: +1
Disable Device:16 (22)
Intelligence: +6
Heal:16 (16)
Wisdom: +0
Lore:33 (39)
Intelligence: +6
Parry:5 (12)
Dexterity: +7
Search:16 (24)
Intelligence: +6
Skill Affinity (Search): +2
Spellcraft:30 (36)
Intelligence: +6
Spot:33 (35)
Wisdom: +0
Skill Affinity (Spot): +2
Tumble:30 (37)
Dexterity: +7
Use Magic Device:16 (17)
Charisma: +1
Any Skill 1:23 (23)
  Concentration Diplomacy Disable Device Heal Lore Parry Search Spellcraft Spot Tumble Use Magic Device Any Skill 1
1 +2 (2) +4 (4)   +2 (2) +4 (4) +4 (4)   +2 (2) +2 (2) +4 (4)    
2   +1 (5)     +1 (5) +1 (5)       +1 (5)    
3 +1 (3) +1 (6)   +1 (3) +1 (6)     +1 (3) +1 (3) +1 (6)    
4 +4 (7) +1 (7)     +1 (7)     +4 (7)   +1 (7)    
5 +1 (8) +1 (8)   +1 (4) +1 (8)     +1 (8)   +1 (8)    
6 +1 (9) +1 (9)     +1 (9)     +1 (9) +1 (4) +1 (9)    
7 +1 (10) +1 (10)   +1 (5) +1 (10)     +1 (10)   +1 (10)    
8 +1 (11) +1 (11)     +1 (11)     +1 (11) +1 (5) +1 (11)    
9 +1 (12) +1 (12)   +1 (6) +1 (12)     +1 (12) +4 (9) +1 (12)    
10 +1 (13) +1 (13)     +1 (13)     +1 (13) +4 (13) +1 (13)    
11 +1 (14) +1 (14)   +1 (7) +1 (14)     +1 (14) +1 (14) +1 (14) +2 (2)  
12 +1 (15) +1 (15)     +1 (15)     +1 (15) +1 (15) +1 (15) +3 (5)  
13 +1 (16) +1 (16)   +1 (8) +1 (16)     +1 (16) +1 (16) +1 (16) +2 (7)  
14 +1 (17) +1 (17)     +1 (17)   +2 (2) +1 (17) +1 (17) +1 (17) +1 (8)  
15 +1 (18) +1 (18) +1 (1) +1 (9) +1 (18)     +1 (18) +1 (18) +1 (18) +1 (9)  
16 +1 (19) +1 (19)     +1 (19)   +4 (6) +1 (19) +1 (19) +1 (19)    
17 +1 (20) +1 (20)   +1 (10) +1 (20)   +2 (8) +1 (20) +1 (20) +1 (20) +1 (10)  
18 +1 (21) +1 (21) +2 (3)   +1 (21)   +2 (10) +1 (21) +1 (21) +1 (21)    
19 +1 (22) +1 (22) +1 (4) +1 (11) +1 (22)   +1 (11) +1 (22) +1 (22) +1 (22) +1 (11)  
20 +1 (23) +1 (23) +4 (8)   +1 (23)     +1 (23) +1 (23) +1 (23)    
21 +1 (24) +1 (24) +1 (9) +1 (12) +1 (24)   +1 (12) +1 (24) +1 (24) +1 (24) +1 (12)  
22 +1 (25) +1 (25) +3 (12)   +1 (25)     +1 (25) +1 (25) +1 (25)   +1 (1)
23 +1 (26) +1 (26) +1 (13) +1 (13) +1 (26)   +1 (13) +1 (26) +1 (26) +1 (26) +1 (13)  
24 +1 (27) +1 (27)     +1 (27)     +1 (27) +1 (27) +1 (27)   +4 (5)
25 +1 (28) +1 (28) +1 (14) +1 (14) +1 (28)   +1 (14) +1 (28) +1 (28) +1 (28) +1 (14)  
26 +1 (29) +1 (29)     +1 (29)     +1 (29) +1 (29) +1 (29)   +4 (9)
27 +1 (30) +1 (30) +1 (15) +1 (15) +1 (30)   +1 (15) +1 (30) +1 (30) +1 (30) +1 (15)  
28 +1 (31) +1 (31)     +1 (31)       +1 (31)     +6 (15)
29 +1 (32) +1 (32) +1 (16) +1 (16) +1 (32)   +1 (16)   +1 (32)   +1 (16) +2 (17)
30 +1 (33) +1 (33)     +1 (33)       +1 (33)     +6 (23)
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Notes

High magic items and high magic settings are the bestest for him (+8 to stats are great and youll get them in MotB).

You need 5 points in parry, tumble, 6 concentrate,spellcraft and thats all. You can pump any 5 skills to max and have skillpoints left

RP it as an easily distracted, hyperctive, intelectual, noble, who seeks out beauty, elegance, passion and fullfilment in all forms (art, body, spellcraft, craft, skirmish). Whos mind is simplie too fast even for himself/herself, not to mention the rest of the wold. Anithing that takes too long is BOORING.... He/She can come up with 5 ways to solve the problem, plus can analize each posibility twice in a model made just for the problem, and find the best solution... in the first 2 seconds of a conversation. His/Her mind is simplie two steps ahead of him/her, and who knows how many steps ahead of the rest of the world.

Swashbuckler - stabby adventuring bored noble

Wizard - there was at least something that was a chalange, but it got BOORING after a mont or so (They "sent him/her off" (got rid of him/her) with a perfect diplome. The profesors started to have problems keeping up)! At least they taught him/her how to concentrate on something long enough.

Rapier is the best weapon for the build.

He/She isn't strong, but knows just the right places where to stab to make you hurt, hurt a LOT.

Last 2 epic feats can be used for anithing from 2 + int,dex , toughneses to disarms(not that usefull in oc).

Crit imunity and undead are unpleasant in the beginning as Insightfull strike is negated. But huray joy and happiness all the 1d6 damages are not precision in game so muheheeheee.

Hm... it seems Elaborate Parry works as in pnp (or can be enabled to work that way), so... "Can't touch this."

Suggestions and help are welcome!! Help me make it better!

Other variants:

http://nwn2db.com/build.php?id=16202&version=1  - base Quicksting

http://nwn2db.com/build.php?id=16538&version=1  - potential max Quicksting of the scale

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