Summary

Attribute Base Race Final Mod
Strength 8 +0 8 -1
Dexterity 18 +2 30 +10
Constitution 14 +0 14 +2
Intelligence 16 +2 18 +4
Wisdom 8 +0 8 -1
Charisma 8 +2 10 +0
Hit Points:320
Base Hit Points: 290
Familiar: +30
Armor:31
Natural: 11
Base: 10
Yuan-Ti - Scaled Skin: +1
Armor: 8
Luck of Heroes: +1
Duelist - Canny Defense: +4
Tumble: +3
Shield: 0  
Deflection: 0  
Dodge: 2
Swiftblade - Swift Surge 1: +1
Swiftblade - Swift Surge 2: +1
Dex: 10  
Spell Resistance:41

Attack Bonuses

Base Attack Bonus:27
Attack Bonus:
Melee: +13
Melee: +13
Dexterity: +10
Epic Prowess: +1
Swift Surge: +2
Melee Touch: +13
Dexterity: +10
Epic Prowess: +1
Swift Surge: +2
Ranged: +13
Ranged: +13
Dexterity: +10
Epic Prowess: +1
Swift Surge: +2
Ranged Touch: +13
Dexterity: +10
Epic Prowess: +1
Swift Surge: +2
Main Hand: +40 / +35 / +30 / +25 / +20 / +15
Ranged: +40 / +35 / +30 / +25 / +20 / +15

Saving Throws

Fortitude:15
Reflex:32
Will:15
Spells:6
Spellcraft: +6

Casting DC

Swashbuckler:10 + Spell Level
General: 10
Base: 10
Abjuration: 10  
Conjuration: 10  
Divination: 10  
Enchantment: 10  
Evocation: 10  
Illusion: 10  
Necromancy: 10  
Transmutation: 10  
Wizard:14 + Spell Level
General: 14
Base: 10
Intellegence: +4
Abjuration: 14  
Conjuration: 14  
Divination: 14  
Enchantment: 14  
Evocation: 14  
Illusion: 14  
Necromancy: 14  
Transmutation: 14  

Spellcasting

Arcane Caster Level:15
Arcane Spell Level: 6
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Pros

Cons

  • 26 bab at lvl 29 (6 pokes)
  • can poke for 5d6 aditional + 2d6 flourish at 29lvl (these are luckily NOT precision damage ingame, stabs through crit imunity and damages stuff without living anatomy)
  • insightfull strike and combat insight
  • can self buff
  • longlasting haste with all the goodies
  • High AC (duelist, 50% concealment, mirror images)
  • crapload of skillpoints, and i realy mean a LOT
  • just lvl 11 + 4 spellcaster (or 13 + 4) <--- crappy (but you just need haste :D)
  • low str (crap carry capacity)
  • insightfull strike is precision damage, crit immune negates
  • low will and con saves
  • medium hp
  • slow start
  • aint the bestest
  • LA +2
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Outline

  Class Ability Feats Extra
1 Swashbuckler (1)  
  • Luck of Heroes
  • Darkvision
  • Racial Natural Armor Bonus (+1)
  • Spell Resistance
  • Animal Trance
  • Cause Fear
  • Charm Person
  • Racial Spell (Darkness)
  • Entangle
  • Alertness
  • Blind-Fight
  • Weapon Finesse
  • Weapon Proficiency (Simple)
  • Armor Proficiency (Light)
  • Weapon Proficiency (Martial)
2 Swashbuckler (2)  
  • Grace (+1)
3 Wizard (1)
- Beetle
- General
 
  • Able Learner
  • Weapon Proficiency (Wizard)
  • Summon Familiar
  • Scribe Scroll
4 Wizard (2) DEX  
5 Swashbuckler (3)  
  • Insightful Strike
6 Wizard (3)  
  • Dodge
 
7 Wizard (4)    
8 Swashbuckler (4) DEX  
9 Wizard (5)  
  • Extend Spell
  • Mobility
 
10 Swiftblade (1)  
  • Swiftblade Spellcasting Class (Wizard)
  • Swift Surge
  • Spring Attack
11 Duelist (1)  
  • Canny Defense
12 Duelist (2) DEX
  • Practiced Spellcaster (wizard)
  • Improved Reaction
13 Swiftblade (2)  
  • Blurred Alacrity
14 Swiftblade (3)  
  • Residual Celerity
15 Duelist (3)  
  • Combat Expertise
  • Enhanced Mobility
16 Duelist (4) DEX
  • Grace
17 Swiftblade (4)  
  • Improved Initiative
18 Swiftblade (5)  
  • Deadly Defense
  • Evasive Celerity
19 Duelist (5)  
  • Precise Strike
20 Swiftblade (6) DEX
  • Fortified Hustle
21 Swiftblade (7)  
  • Epic Prowess
  • Uncanny Dodge
22 Duelist (6)  
  • Flourish
23 Duelist (7)  
  • Combat Insight
  • Elaborate Parry
24 Swiftblade (8) DEX
  • Diligent Rapidity
25 Swiftblade (9)  
  • Great Dexterity (+1)
  • Perpetual Celerity
26 Swiftblade (10)  
  • Innervated Speed
27 Duelist (8)  
  • Great Dexterity (+2)
 
28 Duelist (9) DEX
  • Deflect Arrows
29 Duelist (10)  
  • Great Dexterity (+3)
 
30 Swashbuckler (5)  
  • Swashbuckler Dodge (+1)

Skill Points

Total:254
Wizard: +30
Duelist: +80
Swashbuckler: +64
Swiftblade: +80
Spent: 254
Unspent: 0
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Skill Selection

Concentration:33 (35)
Constitution: +2
Diplomacy:33 (32)
Charisma: +0
Veteran: -1
Heal:16 (15)
Wisdom: -1
Parry:5 (15)
Dexterity: +10
Spellcraft:30 (34)
Intelligence: +4
Tumble:30 (40)
Dexterity: +10
Use Magic Device:16 (16)
Charisma: +0
Any Skill 1:33 (33)
Any Skill 2:33 (33)
Any Skill 3:15 (15)
  Concentration Diplomacy Heal Parry Spellcraft Tumble Use Magic Device Any Skill 1 Any Skill 2 Any Skill 3
1 +2 (2) +4 (4) +2 (2) +4 (4) +2 (2) +4 (4) +2 (2) +4 (4)    
2   +1 (5)   +1 (5)   +1 (5)        
3 +4 (6) +1 (6)     +3 (5) +1 (6)        
4 +1 (7) +1 (7)     +2 (7) +1 (7) +1 (3)      
5 +1 (8) +1 (8) +2 (4)   +1 (8) +1 (8) +1 (4) +1 (5)    
6 +1 (9) +1 (9)     +1 (9) +1 (9)   +2 (7)    
7 +1 (10) +1 (10) +1 (5)   +1 (10) +1 (10) +1 (5)      
8 +1 (11) +1 (11)     +1 (11) +1 (11)   +4 (11)    
9 +1 (12) +1 (12) +1 (6)   +1 (12) +1 (12) +1 (6)      
10 +1 (13) +1 (13)     +1 (13) +1 (13)   +2 (13) +2 (2)  
11 +1 (14) +1 (14) +1 (7)   +1 (14) +1 (14) +1 (7) +1 (14) +1 (3)  
12 +1 (15) +1 (15)     +1 (15) +1 (15)   +1 (15) +3 (6)  
13 +1 (16) +1 (16) +1 (8)   +1 (16) +1 (16) +1 (8) +1 (16) +1 (7)  
14 +1 (17) +1 (17)     +1 (17) +1 (17)   +1 (17) +3 (10)  
15 +1 (18) +1 (18) +1 (9)   +1 (18) +1 (18) +1 (9) +1 (18) +1 (11)  
16 +1 (19) +1 (19)     +1 (19) +1 (19)   +1 (19) +3 (14)  
17 +1 (20) +1 (20) +1 (10)   +1 (20) +1 (20) +1 (10) +1 (20) +1 (15)  
18 +1 (21) +1 (21)     +1 (21) +1 (21)   +1 (21) +3 (18)  
19 +1 (22) +1 (22) +1 (11)   +1 (22) +1 (22) +1 (11) +1 (22) +1 (19)  
20 +1 (23) +1 (23)     +1 (23) +1 (23)   +1 (23) +3 (22)  
21 +1 (24) +1 (24) +1 (12)   +1 (24) +1 (24) +1 (12) +1 (24) +1 (23)  
22 +1 (25) +1 (25)     +1 (25) +1 (25)   +1 (25) +2 (25) +1 (1)
23 +1 (26) +1 (26) +1 (13)   +1 (26) +1 (26) +1 (13) +1 (26) +1 (26)  
24 +1 (27) +1 (27)     +1 (27) +1 (27)   +1 (27) +1 (27) +2 (3)
25 +1 (28) +1 (28) +1 (14)   +1 (28) +1 (28) +1 (14) +1 (28) +1 (28)  
26 +1 (29) +1 (29)     +1 (29) +1 (29)   +1 (29) +1 (29) +2 (5)
27 +1 (30) +1 (30) +1 (15)   +1 (30) +1 (30) +1 (15) +1 (30) +1 (30)  
28 +1 (31) +1 (31)           +1 (31) +1 (31) +4 (9)
29 +1 (32) +1 (32) +1 (16)       +1 (16) +1 (32) +1 (32) +2 (11)
30 +1 (33) +1 (33)           +1 (33) +1 (33) +4 (15)
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Notes

You need 5 points in parry, tumble, 6 concentrate,spellcraft and thats all. You can pump any 5 skills to max and have skillpoints left

- What he'll get at lvl 30, this is for +12 stat items (+12 stats, +8 clothes, weapon, cloak, +7 neck, +5 monk boots):

AB:

56 AB = 27 + 16(dex) + 1(prow) + 2(swift) + 8(weapon enh) + 1(Haste) - 3(expertise) + 4(gheroism)

Damage:

Damage (+8 rapier) = 1d6(rapier) + 10(insight) + 10(insstrike) + 2d6(duelist) + 2d6(Swift) + 1d6(deaddef) + 8(enh) = 6d6 + 28 + 2d6(flourish)/12 sec

Max posible damage/hit = 76

1d6 = roughlie 3.5 dmg avg.

3.5x6 + 28 = 49 - one avg. hit dmg

non flourish 7 hits (allways haste) - 49 x 7 = 343 dmg avg.

flourish round 7 hits - 343 + 7 = 350 dmg avg.

So if all swings hit 346 avg. damage/round

Threat range 15-20/x2, self buff keen. (maxposible crit 100 i think)

AC:

89 {91} AC = 10(base) + 1(Luck)  + 1(YT) + 16(dex) + 10(canydef) + 2(swift) + 3(tumble) + 7(nature) + 8(defl) + 8(armorenh) + 5(boots) + 13(elaborexpertise) + 1(haste) + 4(shieldspel) {+ 1(dodge) + 1(Swbdodge) vs. curent target}

+7AC(max 8 miror images) + 50% concealment = Hard to hit

So with +12 stat items it could be 98 AC vs current target, 20s hitting images and 50% concealment ofc.

 

He uses spels mainly for buffing, but he can throw out some ofensive spells. There are some no save (ranged)touch spells.

 

Suggestion and help are welcome!! Help me make it better!

Other variants:

http://nwn2db.com/build.php?id=16202&version=1  - base Quicksting

http://nwn2db.com/build.php?id=16590&version=1  - drow RP Darksting of Sune

http://nwn2db.com/build.php?id=16538&version=1  - Swiftscale for +8 items

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