Ability: Charisma.

Requires Training: No.

Classes: All.

Taunt is used to provoke an enemy into dropping his guard for a short time. At higher ranks, multiple enemies can be affected.

Check: The enemy must make a Will save against a DC equal to 5 + the attacker's Taunt skill or suffer -2 to AC and -2 to Concentration for five rounds.

Special: At five ranks, the Taunt effects all enemies within 5 feet of the initial target. This radius increases by 5 feet for every additional five ranks the character has. Using Taunt provokes Attacks of Opportunity, and Taunt penalties are not cumulative.

Use: Select skill and then target creature.