Adept's Tunic

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth027

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Adventurer's Robe

Former Royal Magician Vangerdahast to King Azoun IV of Cormyr was once an accomplished adventurer of high fame. One reason he became popular in wizardly circles was his creation of the Adventurer's Robe. Mages have always struggled with the limitations placed on them by the ability to cast arcane magics. These robes give the mage an edge in surviving encounters with melee fighters by being able to absorb some damage from hits.

Special Properties
Use Limitation: Class Sorcerer
Use Limitation: Class Wizard

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth011

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Assassin's Garb

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth017

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Barbarian's Outfit

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth015

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Bard's Tunic

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth021

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Black Robe of the Archmagi

Like many evil items, these robes are fashioned in great numbers by the Zhentarim and their minions. They are found far and wide across the Realms, and the more hands they touch, the more influence the Zhents enjoy.

Special Properties
AC Bonus: + 5
Bonus Feat Spell Penetration
Saving Throw Bonus: Universal + 1
Spell Resistance: 10
Use Limitation: Alignment Group Evil
Use Limitation: Class Sorcerer
Use Limitation: Class Wizard

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth004

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Cleric's Outfit

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth007

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Cleric's Robe

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: x2_cloth008

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Commoner's Outfit

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth022

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Commoner's Tunic

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth024

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Conjurer's Robe

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth012

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Dragon Disciple's Robe

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
Use Limitation: Class Red Dragon Disciple
AC Bonus: + 2
Bonus Spell Slot of Level: Wizard Level 3
Bonus Spell Slot of Level: Sorcerer Level 3
Bonus Spell Slot of Level: Bard Level 2
Bonus Spell Slot of Level: Bard Level 3

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: n2_pca_dragon

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Duelist Garb

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
Use Limitation: Class Duelist
AC Bonus: + 3
Bonus Feat Power Attack
Cast Spell: Haste (5) 2 Uses/Day

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: n2_pca_duelist

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Gladiator's Outfit

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth011

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Greater Battle Robe

Sick to death of hearing about the prowess of mages like Elminster, Blackstaff, and the Red Wizards of Thay; Klaphen Fortier, a powerful, but relatively unknown wizard, created these robes to bolster young spellcasters across the realms. His hope was that youthful and unscrupulous mages might be encouraged to challenge more powerful wizards in hopes of making a name for themselves. Rumor has it that Klaphen died in an accident of spectacular proportions, when 56 lightning bolts and numerous large meteors struck his tower.

Special Properties
AC Bonus vs. Alignment Group: Evil + 2
Light: Low (10m)
Skill Bonus: Concentration + 3
Skill Bonus: Spellcraft + 3
Spell Resistance: 14
Use Limitation: Class Sorcerer
Use Limitation: Class Wizard

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth014

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Greater Robe of Eyes

The greater robe of eyes provides the wearer with improved vision and the ability to detect many things that are hidden. Invisibility and ethereal effects have no power to cloud the wearer's vision.

When not fully armored, the more powerful clerics of Helm often wear such robes to allow them to maintain their vigilance, even when unable to maintain their armament.

Special Properties
Skill Bonus: Search +10
Skill Bonus: Spot +10
True Seeing

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: x0_cloth005

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Grey Robe of the Archmagi

While garments like this have been found in almost every culture with a strong contingent of spellcasters, this example and most others in the Neverwinter area are believed to have originated within Ulcaster's School of Wizardry. The school presented no bias in its teachings, and hosted casters from all across the Sword Coast until its destruction some 200 years ago.

Special Properties
AC Bonus: + 5
Bonus Feat Spell Penetration
Saving Throw Bonus: Universal + 1
Spell Resistance: 10
Use Limitation: Class Sorcerer
Use Limitation: Class Wizard
Use Limitation: Specific Alignment Chaotic Neutral
Use Limitation: Specific Alignment Lawful Neutral
Use Limitation: Specific Alignment Neutral

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth003

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Illusionist's Robe

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth020

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Improved Robes of the Old Order

Whatever the motives of the Monks of the Old Order might be, no one doubts that they are keenly, defensively minded. Rumor has it that the masters of the order attain ranks by being able to survive a beating by an Ogre, without ever raising a hand in defense. True or not, these robes, produced by the order to fund monasteries, are the trade mark of any monk who would survive in the frontlines of combat, against an enemy clad in armor.

Special Properties
AC Bonus: + 2
Use Limitation: Class Monk

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth016

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Jester's Outfit

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth014

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Lesser Robe of Eyes

The lesser robe of eyes, like its more powerful counterpart, provides the wearer with improved vision and the ability to detect many things that are hidden. Once per day, the wearer can invoke the power of the robe to pierce the veil of invisibility or etherealness.

When not fully armored, the more powerful clerics of Helm often wear such robes to allow them to maintain their vigilance, even when unable to maintain their armament.

Special Properties
Cast Spell: True Seeing (9) 1 Use/Day
Darkvision
Skill Bonus: Search +10
Skill Bonus: Spot +10

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: x0_cloth002

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Mage's Battle Robe

Sick to death of hearing about the prowess of mages like Elminster, Blackstaff, and the Red Wizards of Thay; Klaphen Fortier, a powerful, but relatively unknown wizard, created these robes to bolster young spellcasters across the realms. His hope was that youthful and unscrupulous mages might be encouraged to challenge more powerful wizards in hopes of making a name for themselves. Rumor has it that Klaphen died in an accident of spectacular proportions, when 56 lightning bolts and numerous large meteors struck his tower.

Special Properties
Light: Low (10m)
Skill Bonus: Concentration + 2
Skill Bonus: Spellcraft + 2
Spell Resistance: 10
Use Limitation: Class Sorcerer
Use Limitation: Class Wizard

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth013

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Master Adventurer's Robe

Former Royal Magician Vangerdahast to King Azoun IV of Cormyr was once an accomplished adventurer of high fame. One reason he became popular in wizardly circles was his creation of the Adventurer's Robe. Mages have always struggled with the limitations placed on them by the ability to cast arcane magics. These robes give the mage an edge in surviving encounters with melee fighters by being able to absorb some damage from hits.

Special Properties
Damage Reduction: + 3 Soak 10 Damage
Use Limitation: Class Sorcerer
Use Limitation: Class Wizard

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth012

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Militia Outfit

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth019

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Monk's Outfit

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth016

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Necromancer's Robe

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth026

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Noble Guardsman Tunic

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth018

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Noble Outfit

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth003

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Noble's Tunic

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth028

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Paladin's Tunic

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth010

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Palemaster's Robe

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
Use Limitation: Class Pale Master
AC Bonus: + 2
Bonus Feat Arcane Defense (Necromancy)
Bonus Feat Spell Penetration

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: x2_it_pmrobe

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Performer's Outfit

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth002

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Plain Shirt

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: shirt_barb

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Robe of Acid Resistance

Protective garments such as this one are usually made by a wizard to protect a clumsy assistant.

Special Properties
Damage Resistance: Acid 15/-

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth007

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Robe of Blending

A robe of blending enables the wearer to blend into the surrounding area, adding a +15 bonus to the Hide skill.

Robes of this type often have the symbol of Mask sewn somewhere into the hem, though original credit for the design may be due to the drow, who use similar enchantments on their garb.

Special Properties
Skill Bonus: Hide +15

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: x0_cloth001

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Robe of Cold Resistance

Protective garments such as this one are usually made by a wizard to protect a clumsy assistant.

Special Properties
Damage Resistance: Cold 15/-

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth008

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Robe of Electrical Resistance

Protective garments such as this one are usually made by a wizard to protect a clumsy assistant.

Special Properties
Damage Resistance: Electrical 15/-

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth010

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Robe of Energy

It was one of the members of the Arcane Brotherhood who discovered the ability to infuse her garment with the energy of a magic missile. With unexpectedly powerful results, her garment became a popular black market commodity on the streets of Luskan. When the Brotherhood discovered that their secrets were being sold to outsiders, they had the inventor roasted slowly over an open flame.

Special Properties
Cast Spell: Magic Missile (9) 1 Use/Day
Immunity: Specific Spell: Magic Missile
Light: Normal (15m)
Skill Bonus: Concentration + 7
Use Limitation: Class Sorcerer
Use Limitation: Class Wizard

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: x1_mcloth001

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Robe of Fire Resistance

Protective garments such as this one are usually made by a wizard to protect a clumsy assistant.

Special Properties
Damage Resistance: Fire 15/-

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth009

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Robe of Larloch

This cast-off robe of the archlich Larloch absorbed significant amounts of the Netherese arcanist's power in its few decades on his body. Though incredibly potent for most mortal practitioners of the Art, the robe was not valuable enough for Larloch to keep.

Larloch "lives" in the ancient Warlock's Crypt on the Sword Coast in a necropolis populated by hordes of undead and a small army of Larloch's lich students. Presumably, he has forgotten entirely about this dusty robe, but one can never be too certain, nor too safe, when it comes to wearing Netherese artifacts...

Special Properties
AC Bonus: + 1
Bonus Feat Spell Focus (Abjuration)
Bonus Feat Spell Focus (Conjuration)
Bonus Feat Spell Focus (Enchantment)
Bonus Feat Spell Focus (Evocation)
Bonus Feat Spell Focus (Illusion)
Bonus Feat Spell Focus (Necromancy)
Spell Resistance: 10
Use Limitation: Class Sorcerer
Use Limitation: Class Wizard

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth001

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Robe of Light

Made from a fine silk, this robe seems to have a permanent aura of light around it.

Special Properties
Light: Normal (15m)

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth006

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Robe of Scintillating Colors

The wearer can cause the Robe of Scintillating Colors to become a shifting pattern of incredible hues, color after color cascading from the upper part of the robe to the hem in sparkling rainbows of dazzling light. The colors daze those near the wearer, conceal the wearer, and illuminate the surroundings.

The first of such robes was said to have been made by a Halruaan Lliira-worshipper named Persephenon. An unusual Halruaan, Persephenon showed talent for sorcery rather than wizardry. This social stigma, combined with his pursuit of the Joybringer's path and his flamboyant personality, put Persephenon at odds with his contemporaries.

Despite these obstacles, Persephenon was appointed captain of a skyship. He made his robe as a tribute to Lliira, in order to paint rainbows across the sky as he flew.

This undignified behavior ultimately lost Persephenon his captaincy and later led to his exile from Halruaa. Welcomed in Luiren by the less-rigid halfling culture, Persephenon enjoyed a happy life and copies of his robes have similarly enjoyed a favored place among the hin bards.

Special Properties
Cast Spell: Daze (1) - Unlimited Uses
Cast Spell: Displacement (9) 1 Use/Day
Light: Low (10m)

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: x0_cloth003

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Robe of the Archmagi

Most items of this type bear markings associated with one or more deities of good and order. Likely these are an attempt to encourage moral behavior among spellcasters, rewarding those who manage their power in responsible ways instead of lording their ability over others.

Special Properties
AC Bonus: + 5
Bonus Feat Spell Penetration
Saving Throw Bonus: Universal + 3
Spell Resistance: 20
Use Limitation: Class Sorcerer
Use Limitation: Class Wizard
Bonus Spell Slot of Level: Sorcerer Level 5
Bonus Spell Slot of Level: Sorcerer Level 6
Bonus Spell Slot of Level: Sorcerer Level 7
Bonus Spell Slot of Level: Wizard Level 5
Bonus Spell Slot of Level: Wizard Level 6
Bonus Spell Slot of Level: Wizard Level 7

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: n2_mcloth001

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Robes of the Dark Moon

When she was a young student in the monastery of the Dark Moon monks, Beyl Van Yoren's teachers would constantly urge her to move faster and faster. They were finally appeased, when she suddenly began to be able to hit them four shots for every one of theirs. Despite her speed, Beyl found she had trouble concentrating on lessons, usually because she was moving so much faster than everyone else, that she would often grow bored and restless. Eventually she gave up the robes and the monastery to go and live with the wizard, whom she had traded 'personal favors' with for months, to earn the robes.

Special Properties
Decreased Skill Modifier: Concentration -1
Use Limitation: Class Monk
Cast Spell: Haste (5) 1 Use/Day

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth017

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Robes of the Old Order

Whatever the motives of the Monks of the Old Order might be, no one doubts that they are keenly, defensively minded. Rumor has it that the masters of the order attain ranks by being able to survive a beating by an Ogre, without ever raising a hand in defense. True or not, these robes, produced by the order to fund monasteries, are the trade mark of any monk who would survive in the frontlines of combat, against an enemy clad in armor.

Special Properties
Use Limitation: Class Monk

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth015

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Robes of the Shining Hand +1

The Shining Hand Monastery in Vaasa has made an impressive reputation, and a small fortune, designing these robes. Demand has spread across many nations, such that different variations on the similar robes keep the monks hard at work. The robes increase a monk's senses to such a degree that she can focus on her opponent and move her body to absorb blows. One drawback to these robes is that they make the wearer supersensitive to noise. Even in the quiet rooms of the monastery the wearer would have a hard time distinguishing between the snoring of a brother down the hall and the scuttling of a rat under his bed.

Special Properties
AC Bonus: + 1
Decreased Skill Modifier: Listen -1
Use Limitation: Class Monk

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth018

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Robes of the Shining Hand +2

The Shining Hand Monastery in Vaasa has made an impressive reputation, and a small fortune, designing these robes. Demand has spread across many nations, such that different variations on the similar robes keep the monks hard at work. The robes increase a monk's senses to such a degree that she can focus on her opponent and move her body to absorb blows. One drawback to these robes is that they make the wearer supersensitive to noise. Even in the quiet rooms of the monastery the wearer would have a hard time distinguishing between the snoring of a brother down the hall and the scuttling of a rat under his bed.

Special Properties
AC Bonus: + 2
Decreased Skill Modifier: Listen -1
Use Limitation: Class Monk

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth019

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Robes of the Shining Hand +3

The Shining Hand Monastery in Vaasa has made an impressive reputation, and a small fortune, designing these robes. Demand has spread across many nations, such that different variations on the similar robes keep the monks hard at work. The robes increase a monk's senses to such a degree that she can focus on her opponent and move her body to absorb blows. One drawback to these robes is that they make the wearer supersensitive to noise. Even in the quiet rooms of the monastery the wearer would have a hard time distinguishing between the snoring of a brother down the hall and the scuttling of a rat under his bed.

Special Properties
AC Bonus: + 3
Decreased Skill Modifier: Listen -1
Use Limitation: Class Monk

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth020

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Robes of the Shining Hand +4

The Shining Hand Monastery in Vaasa has made an impressive reputation, and a small fortune, designing these robes. Demand has spread across many nations, such that different variations on the similar robes keep the monks hard at work. The robes increase a monk's senses to such a degree that she can focus on her opponent and move her body to absorb blows. One drawback to these robes is that they make the wearer supersensitive to noise. Even in the quiet rooms of the monastery the wearer would have a hard time distinguishing between the snoring of a brother down the hall and the scuttling of a rat under his bed.

Special Properties
AC Bonus: + 4
Decreased Skill Modifier: Listen -1
Use Limitation: Class Monk

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth021

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Robes of the Shining Hand +5

The Shining Hand Monastery in Vaasa has made an impressive reputation, and a small fortune, designing these robes. Demand has spread across many nations, such that different variations on the similar robes keep the monks hard at work. The robes increase a monk's senses to such a degree that she can focus on her opponent and move her body to absorb blows. One drawback to these robes is that they make the wearer supersensitive to noise. Even in the quiet rooms of the monastery the wearer would have a hard time distinguishing between the snoring of a brother down the hall and the scuttling of a rat under his bed.

Special Properties
AC Bonus: + 5
Decreased Skill Modifier: Listen -1
Use Limitation: Class Monk

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth022

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Sorcerer's Robe

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth008

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Squire's Tunic

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth013

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Urchin Rags

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth009

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Vagabond Rags

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth023

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Vest of Escape

Developed by Lantanese spelunkers, this type of silk vest has been coated by a slick, oily substance allowing the wearer to slip through small crevices -- and incidentally making it very difficult to restrain the wearer in any way. Calmishite thieves quickly adopted the vest, and now sets of magically enhanced lock picks are commonly found in secret pockets throughout the vest.

Special Properties
Freedom of Movement
Skill Bonus: Open Lock + 4

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: x0_cloth004

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Veteran's Outfit

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth006

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Warlock's Outfit

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth029

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Warrior's Tunic

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth025

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White Robe of the Archmagi

Most items of this type bear markings associated with one or more deities of good and order. Likely these are an attempt to encourage moral behavior among spellcasters, rewarding those who manage their power in responsible ways instead of lording their ability over others.

Special Properties
AC Bonus: + 5
Bonus Feat Spell Penetration
Saving Throw Bonus: Universal + 1
Spell Resistance: 10
Use Limitation: Alignment Group Good
Use Limitation: Class Sorcerer
Use Limitation: Class Wizard

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_mcloth002

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Wizard's Robe

Basic clothing provides fashion and style but does not confer an armor bonus.

Special Properties
None

Base Armor Class: 0
Maximum Dexterity Bonus: None
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Feats Required: None

Item Code: nw_cloth005