Bracers of Archery

These wristbands look like normal protective wear. The bracers grant the wearer deadly accuracy when using bows. They are likely from the armory of some disbanded elven militia.

Special Properties
Ability Bonus: Dexterity + 1
Bonus Feat Point Blank Shot

Item Code: x0_it_mbracer001

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Bracers of Armor +1

These items at first appear to be simple wrist or arm guards, but they surround the wearer with an invisible field of force, and grant protection just like mundane armor. They are likely from the armory of some disbanded militia.

Special Properties
AC Bonus: + 1

Item Code: nw_it_mbracer002

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Bracers of Armor +10

These items at first appear to be simple wrist or arm guards, but they surround the wearer with an invisible field of force, and grant protection just like mundane armor. They are likely from the armory of some disbanded militia.

Special Properties
AC Bonus: +10

Item Code: x2_it_mbracer005

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Bracers of Armor +2

These items at first appear to be simple wrist or arm guards, but they surround the wearer with an invisible field of force, and grant protection just like mundane armor. They are likely from the armory of some disbanded militia.

Special Properties
AC Bonus: + 2

Item Code: nw_it_mbracer007

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Bracers of Armor +3

These items at first appear to be simple wrist or arm guards, but they surround the wearer with an invisible field of force, and grant protection just like mundane armor. They are likely from the armory of some disbanded militia.

Special Properties
AC Bonus: + 3

Item Code: nw_it_mbracer008

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Bracers of Armor +4

These items at first appear to be simple wrist or arm guards, but they surround the wearer with an invisible field of force, and grant protection just like mundane armor. They are likely from the armory of some disbanded militia.

Special Properties
AC Bonus: + 4

Item Code: nw_it_mbracer009

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Bracers of Armor +5

These items at first appear to be simple wrist or arm guards, but they surround the wearer with an invisible field of force, and grant protection just like mundane armor. They are likely from the armory of some disbanded militia.

Special Properties
AC Bonus: + 5

Item Code: nw_it_mbracer010

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Bracers of Armor +6

These items at first appear to be simple wrist or arm guards, but they surround the wearer with an invisible field of force, and grant protection just like mundane armor. They are likely from the armory of some disbanded militia.

Special Properties
AC Bonus: + 6

Item Code: x2_it_mbracer001

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Bracers of Armor +7

These items at first appear to be simple wrist or arm guards, but they surround the wearer with an invisible field of force, and grant protection just like mundane armor. They are likely from the armory of some disbanded militia.

Special Properties
AC Bonus: + 7

Item Code: x2_it_mbracer002

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Bracers of Armor +8

These items at first appear to be simple wrist or arm guards, but they surround the wearer with an invisible field of force, and grant protection just like mundane armor. They are likely from the armory of some disbanded militia.

Special Properties
AC Bonus: + 8

Item Code: x2_it_mbracer003

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Bracers of Armor +9

These items at first appear to be simple wrist or arm guards, but they surround the wearer with an invisible field of force, and grant protection just like mundane armor. They are likely from the armory of some disbanded militia.

Special Properties
AC Bonus: + 9

Item Code: x2_it_mbracer004

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Bracers of Dexterity +1

Bracers of this type were likely developed in Kara-Tur to aid masters of the martial arts. Legends speak of visitors from the Far East bringing these items with them on their journeys, though details remain sketchy.

Special Properties
Ability Bonus: Dexterity + 1

Item Code: nw_it_mbracer001

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Bracers of Dexterity +2

Bracers of this type were likely developed in Kara-Tur to aid masters of the martial arts. Legends speak of visitors from the Far East bringing these items with them on their journeys, though details remain sketchy.

Special Properties
Ability Bonus: Dexterity + 2

Item Code: nw_it_mbracer003

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Bracers of Dexterity +3

Bracers of this type were likely developed in Kara-Tur to aid masters of the martial arts. Legends speak of visitors from the Far East bringing these items with them on their journeys, though details remain sketchy.

Special Properties
Ability Bonus: Dexterity + 3

Item Code: nw_it_mbracer004

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Bracers of Dexterity +4

Bracers of this type were likely developed in Kara-Tur to aid masters of the martial arts. Legends speak of visitors from the Far East bringing these items with them on their journeys, though details remain sketchy.

Special Properties
Ability Bonus: Dexterity + 4

Item Code: nw_it_mbracer005

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Bracers of Dexterity +5

Bracers of this type were likely developed in Kara-Tur to aid masters of the martial arts. Legends speak of visitors from the Far East bringing these items with them on their journeys, though details remain sketchy.

Special Properties
Ability Bonus: Dexterity + 5

Item Code: nw_it_mbracer006

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Bracers of Dexterity +6

Bracers of this type were likely developed in Kara-Tur to aid masters of the martial arts. Legends speak of visitors from the Far East bringing these items with them on their journeys, though details remain sketchy.

Special Properties
Ability Bonus: Dexterity + 6

Item Code: x2_it_mbracer006

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Bracers of Dexterity +7

Bracers of this type were likely developed in Kara-Tur to aid masters of the martial arts. Legends speak of visitors from the Far East bringing these items with them on their journeys, though details remain sketchy.

Special Properties
Ability Bonus: Dexterity + 7

Item Code: x2_it_mbracer007

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Bracers of Dexterity +8

Bracers of this type were likely developed in Kara-Tur to aid masters of the martial arts. Legends speak of visitors from the Far East bringing these items with them on their journeys, though details remain sketchy.

Special Properties
Ability Bonus: Dexterity + 8

Item Code: x2_it_mbracer008

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Bracers of the Blinding Strike

Beyl Van Yoren was a young student in the monastery of the Dark Moon who was seduced away from her order by a local transmuter named Vergol.

To punish Beyl for her desertion, the Order's elder monks contracted a rival spellcaster to arm several of their best remaining students with these bracers, hoping the bracers would prove a match to Vergol's haste-inducing spells. However, the Order did not foresee Vergol's equal expertise with hindering spells, and the students have not been seen since.

Special Properties
AC Bonus: + 4
Cast Spell: Haste (10) 4 Uses/Day

Item Code: x0_it_mbracer002

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Shackles of Asenath

In her youth, the Thayan slave woman Asenath saw her father killed before her eyes. With the inherited gift of her parents' magical powers, she slew the lingering attackers who had destroyed the home of her slave mistress, a Red Wizard of Thay. Correctly fearing that a group of Red Wizards would eventually pursue her, Asenath broke the magical bonds that tethered her to the estate and ran into the forbidding mountains of Thay. Though the magical tethers had been broken, the shackles themselves would not break. In fact, they wouldn't even scratch.

Though Asenath's war against the Red Wizards of Thay lasted years, the powerful sorceress' academic understanding of magic never developed much. It was not until after her dramatic death at the foot of Thaymount that wizards learned that Asenath's shackles had been enchanted by her Red Wizard slave mistress. In fact, the slave mistress had always suspected that Asenath held latent abilities of great potency and intended to use her in a protracted war to wear down the Red Wizards' School of Conjuration. Though the slave mistress died before she could enact her plan, the conjurers lost hundreds of lives in the process of tracking down Asenath. Through pure luck, the slave mistress' goal had been achieved and her allies, the School of Abjuration, rose in power.

Special Properties
AC Bonus: + 4
Ability Bonus: Strength + 2
Use Limitation: Class Sorcerer

Item Code: n2_itset_sor2