Adamantine

This is a lump of adamantine ore.

Special Properties
None

Item Code: nw_it_msmlmisc16

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Bodak's Tooth

This is the tooth from a bodak.

Special Properties
None

Item Code: nw_it_msmlmisc06

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Bowl of Commanding Water Elementals

This large bowl is fashioned out of pale blue lapis lazuli, and the rim of the bowl is etched with a smooth, flowing script spelling out prayers to Istishia. When filled with water, a water elemental will be summoned to serve the caster.

Special Properties
Cast Spell: Summon Water Elemental 1 Charge/Use

Item Code: x0_it_msmlmisc01

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Brazier of Commanding Fire Elementals

This small golden pan holds smoldering coals. If the coals are stirred up, the brazier will summon a fire elemental to serve the user.

Special Properties
Cast Spell: Summon Fire Elemental 1 Charge/Use

Item Code: x0_it_msmlmisc02

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Brooch of Shielding

This appears to be a piece of simple gold jewelry used to fasten a cloak or cape. In addition to this mundane task, the Brooch of Shielding can be activated with a touch to place an invisible field of force around the wearer, granting extra protection and immunity to magic missiles.

A common defensive tool among wizards, these brooches commonly bear the symbol of Mystra or Azuth.

Special Properties
Cast Spell: Shield (5) 3 Uses/Day

Item Code: x0_it_mmedmisc01

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Censer of Controlling Air Elementals

This small golden incense burner is etched with a smooth, flowing script spelling out prayers to Akadi. When used, it will summon an air elemental to serve the user.

Special Properties
Cast Spell: Summon Air Elemental 1 Charge/Use

Item Code: x0_it_mthnmisc21

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Chime of Opening

When played, the Chime of Opening sends forth magic vibrations that cause locks, lids, doors, valves, and portals to open. The device functions against most normal bars, shackles, chains, bolts, and so on.

These chimes can be used extensively, but will eventually crack and become useless.

Special Properties
Cast Spell: Knock (3) 1 Charge/Use

Item Code: x0_it_mthnmisc04

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Coldstone

A coldstone can be crushed to produce a numbing cold. This makes it ideal for creating frost traps.

Special Properties
None

Item Code: x1_it_msmlmisc01

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Dust of Appearance

This fine powder appears to be a very fine, very light metallic dust. A single handful of this substance flung in the air coats surrounding objects, making them visible even if they are invisible.

Special Properties
Cast Spell: Invisibility Purge (5) Single Use

Item Code: x0_it_mthnmisc05

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Dust of Disappearance

This fine powder appears to be a very fine, very light metallic dust. A creature touched by the dust becomes invisible. Dust of appearance reveals people made invisible by dust of disappearance. Other factors, such as sound and smell, also allow possible detection.

Special Properties
Cast Spell: Greater Invisibility (7) Single Use

Item Code: x0_it_mthnmisc06

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Elixir of Horus-Re

When consumed, this elixir allows the imbiber to glow with mystical light that is released as a powerful sunbeam.

Special Properties
Cast Spell: Sunbeam (13) Single Use

Item Code: x0_it_mthnmisc13

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Empty Ale Stein

There is nothing special about this item.

Special Properties
None

Item Code: nw_it_thnmisc002

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Empty Bottle

There is nothing special about this item.

Special Properties
None

Item Code: nw_it_thnmisc001

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Empty Spirits Bottle

There is nothing special about this item.

Special Properties
None

Item Code: nw_it_thnmisc003

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Empty Wine Bottle

There is nothing special about this item.

Special Properties
None

Item Code: nw_it_thnmisc004

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Fire Beetle's Belly

This is the ventral shell or belly of a fire beetle.

Special Properties
None

Item Code: nw_it_msmlmisc08

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Gem of Brightness

This crystal appears to be a long, rough prism. Upon utterance of a command word, the crystal emits bright light of one of three sorts.

The first type of light shines as brightly as a torch. The second type of light shines as a very bright ray that can strike and blind a single target. The last type of light shines in a wide beam out from the gem, blinding all targets in the area.

Special Properties
Cast Spell: Blindness/Deafness (3) Single Use
Cast Spell: Light (5) 1 Charge/Use
Cast Spell: Sunbeam (13) 5 Charges/Use

Item Code: x0_it_msmlmisc03

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Gem of Seeing

This finely cut and polished stone is indistinguishable from an ordinary jewel in appearance. When gazed through, the gem of seeing enables the user to see as though she were affected by a true seeing spell.

Special Properties
Cast Spell: True Seeing (9) 1 Use/Day

Item Code: x0_it_msmlmisc04

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Golden Chalice of Lathander

This pure gold chalice is finely worked and bears the symbol of a sun rising upon a blooming rose. On command, it sheds a bright light equal to a light spell. The chalice can be commanded to heal multiple targets, which uses one charge. When all three of its charges have been used, the chalice retains its light ability.

Special Properties
Cast Spell: Light (5) - Unlimited Uses
Cast Spell: Mass Cure Serious Wounds 5 Charges/Use

Item Code: x0_it_mthnmisc14

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Heart of the Beast

Normally created by clerics of Malar, this item has begun to appear in the hands of others. This item is the heart of a predatory animal, smoked and magically cured. The heart confers the effects of a divine power spell upon the creature that eats it.

Special Properties
Cast Spell: Divine Power (7) Single Use

Item Code: x0_it_msmlmisc06

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Instrument o' Death

The most powerful instrument in the universe.

Special Properties
Cast Spell: Dominate Monster (17) - Unlimited Uses
Cast Spell: Meteor Swarm (17) - Unlimited Uses
Cast Spell: Power Word, Kill (17) - Unlimited Uses
Cast Spell: Summon Creature IX (17) - Unlimited Uses
Cast Spell: Time Stop (17) - Unlimited Uses
Cast Spell: Wail of the Banshee (17) - Unlimited Uses
Cast Spell: Weird (17) - Unlimited Uses

Item Code: instodeath

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Ironwood

This is a piece of wood from an ironwood tree.

Special Properties
None

Item Code: nw_it_msmlmisc18

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Lantern of Revealing

This lantern operates as a normal hooded lantern. While it is lit, it also reveals all invisible creatures and objects nearby, just as the spell invisibility purge.

Special Properties
Cast Spell: Invisibility Purge (5) - Unlimited Uses

Item Code: x0_it_mthnmisc10

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Lens of Detection

This circular prism enables its user to detect minute details, magically revealing all nearby traps to the user as per the spell find traps. The lens is about 6 inches in diameter and set in a frame with a handle.

Special Properties
Cast Spell: Find Traps (3) 3 Uses/Day

Item Code: x0_it_mthnmisc11

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Mortar and Pestle

The mortar and pestle is used for grinding and mixing herbs, essences, and other alchemical substances. To distill an item (like a bladeling spike) into an essence, "Use" the mortar and pestle and then click on the distillable item. To create a potion, place the ingredients on an Alchemical Workbench, then "Use" the mortar and pestle and click on the workbench.

Special Properties
Cast Spell: Activate Item (Touch) - Unlimited Uses

Item Code: mortar

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Quartz Crystal

A hexagonal crystal, quartz is quite common and comes in a variety of colors.

Special Properties
None

Item Code: nw_it_msmlmisc11

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Rags

These rags are nothing more than dirty, moldy pieces of cloth.

Special Properties
None

Item Code: nw_it_msmlmisc21

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Saintsblood Pearl

It is said that when the pure of heart are martyred for their faith, the blood that spills from them is white as the purest snow. As the droplets come in contact with the cold-hearted world, they harden into Saintsblood Pearls, through which the martyr may still grant blessings to the faithful.

Special Properties
Cast Spell: Cure Critical Wounds (7) 4 Charges/Use
Cast Spell: Cure Light Wounds (2) 1 Charge/Use
Cast Spell: Cure Moderate Wounds (3) 2 Charges/Use
Cast Spell: Cure Serious Wounds (5) 3 Charges/Use
Cast Spell: Restoration (7) 5 Charges/Use

Item Code: nw_it_msmlmisc05

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Scabbard of Blessing

Most scabbards of this type were created by a long-forgotten order of paladins and militant clerics, but today they see use by all sorts of warriors, both good and evil.

Special Properties
Cast Spell: Aid (3) 3 Uses/Day
Cast Spell: Bless (2) 3 Uses/Day

Item Code: nw_it_mmidmisc04

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Scabbard of Keen Edges

Most scabbards of this type were created by a long-forgotten order of paladins and militant clerics, but today they see use by all sorts of warriors, both good and evil.

Special Properties
Cast Spell: Keen Edge (5) 3 Uses/Day

Item Code: n2_it_mmidmisc01

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Silver Shard: Acid and Electrical Resistance

This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.

Special Properties
Damage Resistance: Acid 5/-
Damage Resistance: Electrical 5/-

Item Code: nwn2_it_shard2

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Silver Shard: Combat Bonus

This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.

Special Properties
Attack Bonus: + 1
Damage Bonus: Magical 1

Item Code: nwn2_it_shard6

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Silver Shard: Core

This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.

Special Properties
None

Item Code: nwn2_it_shard0

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Silver Shard: Death Magic Immunity

This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.

Special Properties
Immunity: Miscellaneous Death Magic

Item Code: nwn2_it_shard8

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Silver Shard: Fire and Cold Resistance

This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.

Special Properties
Damage Resistance: Cold 5/-
Damage Resistance: Fire 5/-

Item Code: nwn2_it_shard7

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Silver Shard: Health Bonus

This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.

Special Properties
Bonus Hitpoints: +10

Item Code: nwn2_it_shard1

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Silver Shard: Mental Bonuses

This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.

Special Properties
Ability Bonus: Intelligence + 1
Ability Bonus: Wisdom + 1
Ability Bonus: Charisma + 1

Item Code: nwn2_it_shard4

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Silver Shard: Paralysis Immunity

This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.

Special Properties
Immunity: Miscellaneous Paralysis

Item Code: nwn2_it_shard5

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Silver Shard: Physical Bonuses

This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.

Special Properties
Ability Bonus: Strength + 1
Ability Bonus: Dexterity + 1
Ability Bonus: Constitution + 1

Item Code: nwn2_it_shard3

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Skeleton's Knuckle

This is the knuckle bone from a skeleton's hand.

Special Properties
None

Item Code: nw_it_msmlmisc13

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Skin

This is the skin of a freshly killed animal or some other creature.

Special Properties
None

Item Code: nw_it_mmidmisc06

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Smith Hammer

This hammer is a tool for shaping metal ore into armor and weapons. To create a weapon or armor, place the ingredients on a Blacksmith's Workbench, then "Use" the Blacksmith Hammer and click on the workbench. To see what ingredients are needed, examine the Mold of the item you wish to create.

Special Properties
Cast Spell: Activate Item (Touch) - Unlimited Uses

Item Code: smithhammer

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Stone of Controlling Earth Elementals

This roughly-polished stone is incised with a few runes spelling out prayers to Grumbar. When used, it will summon an earth elemental to the service of the user.

Special Properties
Cast Spell: Summon Earth Elemental 1 Charge/Use

Item Code: x0_it_msmlmisc05