Other
Adamantine
This is a lump of adamantine ore.
Special Properties
None
Item Code: nw_it_msmlmisc16
Bodak's Tooth
This is the tooth from a bodak.
Special Properties
None
Item Code: nw_it_msmlmisc06
Bowl of Commanding Water Elementals
This large bowl is fashioned out of pale blue lapis lazuli, and the rim of the bowl is etched with a smooth, flowing script spelling out prayers to Istishia. When filled with water, a water elemental will be summoned to serve the caster.
Special Properties
Cast Spell: Summon Water Elemental 1 Charge/Use
Item Code: x0_it_msmlmisc01
Brazier of Commanding Fire Elementals
This small golden pan holds smoldering coals. If the coals are stirred up, the brazier will summon a fire elemental to serve the user.
Special Properties
Cast Spell: Summon Fire Elemental 1 Charge/Use
Item Code: x0_it_msmlmisc02
Brooch of Shielding
This appears to be a piece of simple gold jewelry used to fasten a cloak or cape. In addition to this mundane task, the Brooch of Shielding can be activated with a touch to place an invisible field of force around the wearer, granting extra protection and immunity to magic missiles.
A common defensive tool among wizards, these brooches commonly bear the symbol of Mystra or Azuth.
Special Properties
Cast Spell: Shield (5) 3 Uses/Day
Item Code: x0_it_mmedmisc01
Censer of Controlling Air Elementals
This small golden incense burner is etched with a smooth, flowing script spelling out prayers to Akadi. When used, it will summon an air elemental to serve the user.
Special Properties
Cast Spell: Summon Air Elemental 1 Charge/Use
Item Code: x0_it_mthnmisc21
Chime of Opening
When played, the Chime of Opening sends forth magic vibrations that cause locks, lids, doors, valves, and portals to open. The device functions against most normal bars, shackles, chains, bolts, and so on.
These chimes can be used extensively, but will eventually crack and become useless.
Special Properties
Cast Spell: Knock (3) 1 Charge/Use
Item Code: x0_it_mthnmisc04
Coldstone
A coldstone can be crushed to produce a numbing cold. This makes it ideal for creating frost traps.
Special Properties
None
Item Code: x1_it_msmlmisc01
Dust of Appearance
This fine powder appears to be a very fine, very light metallic dust. A single handful of this substance flung in the air coats surrounding objects, making them visible even if they are invisible.
Special Properties
Cast Spell: Invisibility Purge (5) Single Use
Item Code: x0_it_mthnmisc05
Dust of Disappearance
This fine powder appears to be a very fine, very light metallic dust. A creature touched by the dust becomes invisible. Dust of appearance reveals people made invisible by dust of disappearance. Other factors, such as sound and smell, also allow possible detection.
Special Properties
Cast Spell: Greater Invisibility (7) Single Use
Item Code: x0_it_mthnmisc06
Elixir of Horus-Re
When consumed, this elixir allows the imbiber to glow with mystical light that is released as a powerful sunbeam.
Special Properties
Cast Spell: Sunbeam (13) Single Use
Item Code: x0_it_mthnmisc13
Empty Ale Stein
There is nothing special about this item.
Special Properties
None
Item Code: nw_it_thnmisc002
Empty Bottle
There is nothing special about this item.
Special Properties
None
Item Code: nw_it_thnmisc001
Empty Spirits Bottle
There is nothing special about this item.
Special Properties
None
Item Code: nw_it_thnmisc003
Empty Wine Bottle
There is nothing special about this item.
Special Properties
None
Item Code: nw_it_thnmisc004
Fire Beetle's Belly
This is the ventral shell or belly of a fire beetle.
Special Properties
None
Item Code: nw_it_msmlmisc08
Gem of Brightness
This crystal appears to be a long, rough prism. Upon utterance of a command word, the crystal emits bright light of one of three sorts.
The first type of light shines as brightly as a torch. The second type of light shines as a very bright ray that can strike and blind a single target. The last type of light shines in a wide beam out from the gem, blinding all targets in the area.
Special Properties
Cast Spell: Blindness/Deafness (3) Single Use
Cast Spell: Light (5) 1 Charge/Use
Cast Spell: Sunbeam (13) 5 Charges/Use
Item Code: x0_it_msmlmisc03
Gem of Seeing
This finely cut and polished stone is indistinguishable from an ordinary jewel in appearance. When gazed through, the gem of seeing enables the user to see as though she were affected by a true seeing spell.
Special Properties
Cast Spell: True Seeing (9) 1 Use/Day
Item Code: x0_it_msmlmisc04
Golden Chalice of Lathander
This pure gold chalice is finely worked and bears the symbol of a sun rising upon a blooming rose. On command, it sheds a bright light equal to a light spell. The chalice can be commanded to heal multiple targets, which uses one charge. When all three of its charges have been used, the chalice retains its light ability.
Special Properties
Cast Spell: Light (5) - Unlimited Uses
Cast Spell: Mass Cure Serious Wounds 5 Charges/Use
Item Code: x0_it_mthnmisc14
Heart of the Beast
Normally created by clerics of Malar, this item has begun to appear in the hands of others. This item is the heart of a predatory animal, smoked and magically cured. The heart confers the effects of a divine power spell upon the creature that eats it.
Special Properties
Cast Spell: Divine Power (7) Single Use
Item Code: x0_it_msmlmisc06
Instrument o' Death
The most powerful instrument in the universe.
Special Properties
Cast Spell: Dominate Monster (17) - Unlimited Uses
Cast Spell: Meteor Swarm (17) - Unlimited Uses
Cast Spell: Power Word, Kill (17) - Unlimited Uses
Cast Spell: Summon Creature IX (17) - Unlimited Uses
Cast Spell: Time Stop (17) - Unlimited Uses
Cast Spell: Wail of the Banshee (17) - Unlimited Uses
Cast Spell: Weird (17) - Unlimited Uses
Item Code: instodeath
Ironwood
This is a piece of wood from an ironwood tree.
Special Properties
None
Item Code: nw_it_msmlmisc18
Lantern of Revealing
This lantern operates as a normal hooded lantern. While it is lit, it also reveals all invisible creatures and objects nearby, just as the spell invisibility purge.
Special Properties
Cast Spell: Invisibility Purge (5) - Unlimited Uses
Item Code: x0_it_mthnmisc10
Lens of Detection
This circular prism enables its user to detect minute details, magically revealing all nearby traps to the user as per the spell find traps. The lens is about 6 inches in diameter and set in a frame with a handle.
Special Properties
Cast Spell: Find Traps (3) 3 Uses/Day
Item Code: x0_it_mthnmisc11
Mortar and Pestle
The mortar and pestle is used for grinding and mixing herbs, essences, and other alchemical substances. To distill an item (like a bladeling spike) into an essence, "Use" the mortar and pestle and then click on the distillable item. To create a potion, place the ingredients on an Alchemical Workbench, then "Use" the mortar and pestle and click on the workbench.
Special Properties
Cast Spell: Activate Item (Touch) - Unlimited Uses
Item Code: mortar
Quartz Crystal
A hexagonal crystal, quartz is quite common and comes in a variety of colors.
Special Properties
None
Item Code: nw_it_msmlmisc11
Rags
These rags are nothing more than dirty, moldy pieces of cloth.
Special Properties
None
Item Code: nw_it_msmlmisc21
Saintsblood Pearl
It is said that when the pure of heart are martyred for their faith, the blood that spills from them is white as the purest snow. As the droplets come in contact with the cold-hearted world, they harden into Saintsblood Pearls, through which the martyr may still grant blessings to the faithful.
Special Properties
Cast Spell: Cure Critical Wounds (7) 4 Charges/Use
Cast Spell: Cure Light Wounds (2) 1 Charge/Use
Cast Spell: Cure Moderate Wounds (3) 2 Charges/Use
Cast Spell: Cure Serious Wounds (5) 3 Charges/Use
Cast Spell: Restoration (7) 5 Charges/Use
Item Code: nw_it_msmlmisc05
Scabbard of Blessing
Most scabbards of this type were created by a long-forgotten order of paladins and militant clerics, but today they see use by all sorts of warriors, both good and evil.
Special Properties
Cast Spell: Aid (3) 3 Uses/Day
Cast Spell: Bless (2) 3 Uses/Day
Item Code: nw_it_mmidmisc04
Scabbard of Keen Edges
Most scabbards of this type were created by a long-forgotten order of paladins and militant clerics, but today they see use by all sorts of warriors, both good and evil.
Special Properties
Cast Spell: Keen Edge (5) 3 Uses/Day
Item Code: n2_it_mmidmisc01
Silver Shard: Acid and Electrical Resistance
This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.
Special Properties
Damage Resistance: Acid 5/-
Damage Resistance: Electrical 5/-
Item Code: nwn2_it_shard2
Silver Shard: Combat Bonus
This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.
Special Properties
Attack Bonus: + 1
Damage Bonus: Magical 1
Item Code: nwn2_it_shard6
Silver Shard: Core
This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.
Special Properties
None
Item Code: nwn2_it_shard0
Silver Shard: Death Magic Immunity
This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.
Special Properties
Immunity: Miscellaneous Death Magic
Item Code: nwn2_it_shard8
Silver Shard: Fire and Cold Resistance
This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.
Special Properties
Damage Resistance: Cold 5/-
Damage Resistance: Fire 5/-
Item Code: nwn2_it_shard7
Silver Shard: Health Bonus
This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.
Special Properties
Bonus Hitpoints: +10
Item Code: nwn2_it_shard1
Silver Shard: Mental Bonuses
This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.
Special Properties
Ability Bonus: Intelligence + 1
Ability Bonus: Wisdom + 1
Ability Bonus: Charisma + 1
Item Code: nwn2_it_shard4
Silver Shard: Paralysis Immunity
This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.
Special Properties
Immunity: Miscellaneous Paralysis
Item Code: nwn2_it_shard5
Silver Shard: Physical Bonuses
This small metallic shard appears to be a fragment of a larger blade. There is an odd familiarity about it, and you instinctively know what power the fragment possesses.
Special Properties
Ability Bonus: Strength + 1
Ability Bonus: Dexterity + 1
Ability Bonus: Constitution + 1
Item Code: nwn2_it_shard3
Skeleton's Knuckle
This is the knuckle bone from a skeleton's hand.
Special Properties
None
Item Code: nw_it_msmlmisc13
Skin
This is the skin of a freshly killed animal or some other creature.
Special Properties
None
Item Code: nw_it_mmidmisc06
Smith Hammer
This hammer is a tool for shaping metal ore into armor and weapons. To create a weapon or armor, place the ingredients on a Blacksmith's Workbench, then "Use" the Blacksmith Hammer and click on the workbench. To see what ingredients are needed, examine the Mold of the item you wish to create.
Special Properties
Cast Spell: Activate Item (Touch) - Unlimited Uses
Item Code: smithhammer
Stone of Controlling Earth Elementals
This roughly-polished stone is incised with a few runes spelling out prayers to Grumbar. When used, it will summon an earth elemental to the service of the user.
Special Properties
Cast Spell: Summon Earth Elemental 1 Charge/Use
Item Code: x0_it_msmlmisc05