Adamantine Flail

Found only in meteorites and the rarest veins in magical areas, adamantine is an ultra-hard metal that adds to the quality of weapons and armor. Dwarves love to work with adamantine, fashioning it into sturdy armor and deadly, beautiful weapons.

Special Properties
Damage Bonus: Magical 2
Material: (Metal) Adamantine

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: mst_blfl_ada_3

Return to Top

Alchemical Silver Flail

Lore holds that shapeshifters and some fiends are especially vulnerable to the bite of silver weaponry.

Special Properties
None
Material: (Metal) Alchemical Silver

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: mst_blfl_slv_3

Return to Top

Cold Iron Flail

Cold-forged iron is beaten into shape with nothing but raw, brute strength. Popular lore asserts that fey creatures and some fiends are especially vulnerable to cold iron.

Special Properties
None
Material: (Metal) Cold Iron

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: mst_blfl_cld_3

Return to Top

Darksteel Flail

Darksteel is silvery in hue when polished or cut, but its exposed surfaces have a deep, gleaming purple luster. This alloy of meteoric iron and steel is tempered with rare, magical oils to give the metal its uncanny abilities. Darksteel is commonly used in the crafting of magic items related to storms or lightning.

Special Properties
Damage Bonus: Electrical 1
Material: (Metal) Darksteel

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: mst_blfl_drk_3

Return to Top

Eberond's Flail

Eberond, a late commander for the Zhentarim, formed an elite mercenary band of spellcasting warriors to pillage the ruins of Myth Drannor. To protect his men from hostile magic, he outfitted them with these spell-resisting flails. Despite the gifts and payment, the men had no intention of entering Myth Drannor, and instead traveled to Calimshan to retire off of the sale of their weapons.

Special Properties
Enhancement Bonus: + 2
Spell Resistance: 14

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: nw_wblmfl007

Return to Top

Flail

Originally a farm implement for threshing grain, the flail consists of a wooden shaft attached to a heavy or spiked head by a chain or hinge. The flail is approximately two feet long.

Special Properties
None

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: nw_wblfl001

Return to Top

Flail +1

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Enhancement Bonus: + 1

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: nw_wblmfl002

Return to Top

Flail +2

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Enhancement Bonus: + 2

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: nw_wblmfl010

Return to Top

Flail +3

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Enhancement Bonus: + 3

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: nw_wblmfl011

Return to Top

Flail +4

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Enhancement Bonus: + 4

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: x0_wblmfl001

Return to Top

Flail +5

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Enhancement Bonus: + 5

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: x0_wblmfl002

Return to Top

Flail of Destruction

If J'elnyio of the Anvil had created just a few of these powerful weapons he might have enjoyed a natural death. Instead he produced as many as he could, hoping to shift the balance against evil in the world. The problem, of course, is that his efforts eventually drew attention from the very evil the flails were designed to fight, and balance was restored.

Special Properties
Damage Bonus: Fire 1d6
Enhancement Bonus: + 2

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: nw_wblmfl006

Return to Top

Flurry's End

For a brief but bloody time, the fighting pits of Luskan were home to a particularly vicious halfling calling herself "Flurry." Though her opponents were swift to underestimate her, they were quickly surprised at the speed of her attacks and the effectiveness of her strikes. As her reputation grew, Flurry grew reckless, allowing her opponents one free hit on her small frame - showing off to the crowd that she seemed to be unharmed by the blow - before viciously bludgeoning her opponent to death. In the end, it was Flurry's own ego that did her in: in a match where her speed and cunning could have bested her adversary easily, the free hit she allowed him with his scythe proved to be more effective than she had planned, sending her head tumbling into the dust.

Special Properties
Enhancement Bonus: + 3
Ability Bonus: Dexterity + 2
Cast Spell: Haste (5) 1 Use/Day

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: n2_wblmfl001

Return to Top

Foundation +1

This weapon bears the mark of the dwarf Marrok, Master Blacksmith of Neverwinter's Shining Knight Arms and Armor. He forged it early in 1373 DR, to aid the heroes who sought to free his quarantined city from the virulent grasp of the so-called Wailing Death.

Special Properties
Enhancement Bonus: + 1
On Hit: Knock DC=14

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: nw_wblmfl008

Return to Top

Foundation +4

This weapon bears the mark of the dwarf Barun, a Master Blacksmith who worked from a makeshift forge in the Uthgardt village of Beorunna's Well. He forged it late in 1373 DR, to aid the war effort against Lady Aribeth the Betrayer, who was then marching against the northern city of Neverwinter and the Lords' Alliance.

Special Properties
Enhancement Bonus: + 4
On Hit: Knock DC=14

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: nw_wblmfl009

Return to Top

Heirs of Osiris

Items from the Old Empires are difficult to catalog, because they deal with events unknown to much of Faerûn. For example, these flails may date from the Orcgate Wars and the killing of the deity Osiris. At the moment of the god's death his avatar fell also, shattering his weapon. When Osiris was resurrected, each piece of that broken flail supposedly became a diluted duplicate of the original, though none of this can be proven.

Special Properties
Enhancement Bonus: + 1
Enhancement Bonus vs. Racial Group: Undead + 4

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: nw_wblmfl005

Return to Top

Mithral Flail

Mithral is a rare, silvery metal that is lighter than iron but just as hard. When worked like steel, it becomes a wonderful material from which to create armor and is occasionally used for other items as well. It is commonly used in elven armorsmithing, and elven suits of mithral armor are often enchanted.

Special Properties
Base Item Weight Reduction: 60% of Weight
Material: (Metal) Mithril

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: mst_blfl_mth_3

Return to Top

Writ of the Vizier

Created by Bertrand the Helper, these weapons saw use in many regal courts throughout the turn of the last century, though there is little in the way of documentation. They are the tools of the trusted deputy or valued assistant; the person who wields power behind the scenes. Neither the adviser nor the advised generally wish such a relationship known, so these items are usually kept a jealous secret.

Special Properties
Enhancement Bonus: + 1
On Hit: Fear DC=14

Base Damage: 1d8
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Medium
Feats Required: Martial

Item Code: nw_wblmfl004