Adamantine Longsword

Found only in meteorites and the rarest veins in magical areas, adamantine is an ultra-hard metal that adds to the quality of weapons and armor. Dwarves love to work with adamantine, fashioning it into sturdy armor and deadly, beautiful weapons.

Special Properties
Damage Bonus: Magical 2
Material: (Metal) Adamantine

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: mst_swls_ada_3

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Alchemical Silver Longsword

Lore holds that shapeshifters and some fiends are especially vulnerable to the bite of silver weaponry.

Special Properties
None
Material: (Metal) Alchemical Silver

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: mst_swls_slv_3

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Angurvadal (Flame Tongue)

Blades of this type hail from the workshop of Raegik Hammerhold, a Rashemar smith who refused to reveal the secrets of his craft to any but his chosen apprentice. It is unknown how many Angurvadal blades may exist, but it is certain there are no more being produced. Raegik discovered his student dealing with the Red Wizards of Thay, and is believed to have died in the ensuing battle.

Special Properties
Damage Bonus: Fire 1d6
Enhancement Bonus: + 2

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: nw_wswmls005

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Arn Kerym

The longsword is the weapon most commonly associated with knights and their ilk. There are many variations in the blade, but all are approximately 35 to 47 inches in length.

Special Properties
Damage Bonus: Electrical 1d6
Enhancement Bonus: + 2
Keen
Material: (Metal) Mithril

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: n2_unw_lsw2

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Astral Blade +1

This weapon bears the mark of the dwarf Marrok, Master Blacksmith of Neverwinter's Shining Knight Arms and Armor. He forged it early in 1373 DR, to aid the heroes who sought to free his quarantined city from the virulent grasp of the so-called Wailing Death.

Special Properties
Damage Bonus: Sonic 1d4
Enhancement Bonus: + 1

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: nw_wswmls009

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Astral Blade +2

This weapon bears the mark of the dwarf Barun, a Master Blacksmith who worked from a makeshift forge in the Uthgardt village of Beorunna's Well. He forged it late in 1373 DR, to aid the war effort against Lady Aribeth the Betrayer, who was then marching against the northern city of Neverwinter and the Lords' Alliance.

Special Properties
Damage Bonus: Sonic 1d10
Enhancement Bonus: + 2

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: nw_wswmls011

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Balor Sword

The longsword is the weapon most commonly associated with knights and their ilk. There are many variations in the blade, but all are approximately 35 to 47 inches in length.

Special Properties
Enhancement Bonus: + 1
On Hit: Vorpal DC=14

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: nw_it_crewsw001

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Blade of the Gladiator

Long ago, the formians built great subterranean cities and vast, cavernous empires. Societies of war, they reveled in the blood and glory of the gladiatorial pit, where slaves and prisoners fought for their cruel amusement. One such gladiator was the human Ajan, who stole the blade of his formian master and used it to escape to the surface with Zoe, his love. It is said that all who wield it are bound for greatness.

Special Properties
Damage Bonus: Acid 1d6
Enhancement Bonus: + 2

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: nw_it_novel007

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Blessing of the Daystar

A legacy blade, this Blessing of the Daystar is one of several recovered from the Sons of Light, a group of knights who fought in the latter days of the Weeping War, 713 DR. Their leader, Scottie Torilson, was possessed of the one true Daystar, and through it they received the blessing of Torm in their last hour. They went to their deaths for a strategically unimportant elven village, because duty demanded nothing less.

Special Properties
Damage Bonus vs. Alignment Group: Evil 1d6
Enhancement Bonus: + 3
Enhancement Bonus vs. Racial Group: Undead + 5

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: nw_wswmls006

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Cold Iron Blade

A series of these weapons were constructed for the defense of the library fortress of Candlekeep some 200 years ago. The keep had acquired a tome detailing the imprisonment of the pit fiend Aegatohl, and a score of malevolent creatures came to claim it. A small horde was held at bay by the Knights of the Mailed Fist, along with the unexpected assistance of Devon's Privateers, a group of pirates. The tome was later destroyed.

Special Properties
Damage Bonus: Cold 1d6
Enhancement Bonus: + 1
Saving Throw Bonus: Specific: Fortitude + 1

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: nw_wswmls007

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Cold Iron Longsword

Cold-forged iron is beaten into shape with nothing but raw, brute strength. Popular lore asserts that fey creatures and some fiends are especially vulnerable to cold iron.

Special Properties
None
Material: (Metal) Cold Iron

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: mst_swls_cld_3

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Darksteel Longsword

Darksteel is silvery in hue when polished or cut, but its exposed surfaces have a deep, gleaming purple luster. This alloy of meteoric iron and steel is tempered with rare, magical oils to give the metal its uncanny abilities. Darksteel is commonly used in the crafting of magic items related to storms or lightning.

Special Properties
Damage Bonus: Electrical 1
Material: (Metal) Darksteel

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: mst_swls_drk_3

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Holy Avenger

The Holy Avenger is the Paladin's weapon of choice. It is one of the most highly sought-after and valuable weapons in the realms.

Special Properties
Enhancement Bonus: + 3
Enhancement Bonus vs. Alignment Group: Evil + 5
On Hit: Dispel Magic DC=20
Use Limitation: Class Paladin
Damage Bonus vs. Alignment Group: Evil 2d4
Spell Resistance: 24
Cast Spell: Protection from Evil - Unlimited Uses
Visual Effect Holy
Material: (Metal) Cold Iron

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: n2_wswmls007

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Longsword

The longsword is the weapon most commonly associated with knights and their ilk. There are many variations in the blade, but all are approximately 35 to 47 inches in length.

Special Properties
None

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: nw_wswls001

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Longsword +1

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Enhancement Bonus: + 1

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: nw_wswmls002

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Longsword +2

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Enhancement Bonus: + 2

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: nw_wswmls010

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Longsword +3

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Enhancement Bonus: + 3

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: nw_wswmls012

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Longsword +4

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Enhancement Bonus: + 4

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: x0_wswmls001

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Longsword +5

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Enhancement Bonus: + 5

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: x0_wswmls002

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Mithral Longsword

Mithral is a rare, silvery metal that is lighter than iron but just as hard. When worked like steel, it becomes a wonderful material from which to create armor and is occasionally used for other items as well. It is commonly used in elven armorsmithing, and elven suits of mithral armor are often enchanted.

Special Properties
Base Item Weight Reduction: 60% of Weight
Material: (Metal) Mithril

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: mst_swls_mth_3

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Soulrazor Minion

A Soulrazor Minion is a shadow of the original Soulrazor sword, duplicated with meticulous effort by Khol of Zhentil Keep. Soulrazor possessed seemingly limitless evil, corrupting all that dared wield it. While unable to name the force behind the first blade, Khol found he could encourage it to infest other weapons in a process he called "bleeding the void." He created a number of Minions but apparently upset some greater balance, and was drawn through to whatever dark place it was that he had tapped.

Special Properties
Damage Bonus vs. Alignment Group: Good 1d6
Enhancement Bonus: + 3
Regeneration: Vampiric: + 2

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: nw_wswmls004

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Sword of Wrathraven

The longsword is the weapon most commonly associated with knights and their ilk. There are many variations in the blade, but all are approximately 35 to 47 inches in length.

Special Properties
Enhancement Bonus: + 2
Damage Bonus: Fire 1d6

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: n2_unw_lsw1

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The Dark Blade

The longsword is the weapon most commonly associated with knights and their ilk. There are many variations in the blade, but all are approximately 35 to 47 inches in length.

Special Properties
Enhancement Bonus: + 2
Massive Criticals: 1d8
Material: (Metal) Darksteel

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: n2_unw_lsw3

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The Singing Sword

This blade literally hums with power. The closer a person's hand comes to the pommel, the louder the hum. The blade is supposed to have belonged to the famous swordsman known as the "Laughing Knight". He would ride his charger into battle, laughing loudly while holding the Singing Sword, striking fear into the hearts of his opponents and lifting the moral of his allies.

Special Properties
Damage Bonus: Sonic 1
Enhancement Bonus: + 5
Light: Normal (15m)

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: x1_wswmls002

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The Sly Blade

Also known as Kingslayer, this sword saw extensive use in the civil war which devastated the kingdom of Tethyr and annihilated much of Tethyr's royal family. It has since changed owners a number of times, most recently having been in the possession of an assassin belonging to the Cult of the Dragon.

Special Properties
Enhancement Bonus: + 3
Damage Bonus: Negative Energy 1d6
On Hit Cast Spell: Doom Level 10
Cast Spell: Displacement (9) 3 Uses/Day

Base Damage: 1d8
Base Critical Threat:19-20/x2
Base Damage Type: Slashing
Weapon Size: Medium
Feats Required: Martial or Elf

Item Code: n2_wswmls001