Crossbow of Accuracy

These weapons were favored for siege work by the forces of King Shastir Longeve, and saw use in the removal of defensive forces taking cover behind battlements. As the king's fortunes waned so did the supply of these crossbows, and today only a scant few remain.

Special Properties
Attack Bonus: + 5
Skill Bonus: Concentration + 2

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: nw_wbwmxh003

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Crossbow of Enchantment

The enchantress Lady Gracia was fascinated by the legend of a celestial creature that fired love into a person's heart with magical bolts. Attempting to recreate the story she fashioned several launchers to duplicate this effect, but a bolt that would confer the spell proved difficult, and test couples lost their fascination for each other within hours or days. Regardless, Lady Gracia enjoyed the effort, and kept on playing matchmaker until her dying days.

Special Properties
Attack Bonus: + 3
Cast Spell: Dominate Person (7) 5 Charges/Use

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: nw_wbwmxh004

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Duskwood Heavy Crossbow

Duskwood is a smooth, hard wood named for the eerie appearance of its tightly-spaced grooves, which give it a dusky coloration. Duskwood is nearly as hard as steel and quite light. Duskwood weapons are extremely well-balanced and often bite deeper than even a steel blade.

Special Properties
Base Item Weight Reduction: 60% of Weight
Attack Bonus: + 3

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: mwr_bwxh_dsk_4

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Feywarden Crossbow

As their name implies, Feywarden Crossbows were created for the sole task of defending the wild forests of Faerûn. Legend has it that at the dawn of creation, a druid was assigned to each of the forests of the world and these were the weapons they held. Sentiment aside, it should be noted that the "dawn of creation" was an awfully long time ago, and these items bear design principles developed somewhat more recently.

Special Properties
Attack Bonus: + 2
Attack Bonus vs. Racial Group: Orc + 5

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: nw_wbwmxh005

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Glorious Revolution

These crossbows were used by the leaders of the Glorious Revolution, a popular uprising against the tyrannical Duke Bogob in the year 1217 DR. The oppressed workers in the fields rose up when they heard the rallying cry: "You have nothing to lose but your chains!" Unfortunately, the duke's well-armed knights were not fazed by idealism and oratory, and the rebellious peasants lost not only their chains, but their lives.

Special Properties
Attack Bonus: + 2
Attack Bonus vs. Alignment Group: Evil + 5
Spell Resistance: 10

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: nw_wbwmxh007

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Graceblood Bow

Grace was a serving maid in the household of Thomas, a Cormyrian noble. It was her misfortune to fall in love with her master, who took advantage of her and then cast her aside, ordering her from the house. Enraged, Grace shot him through the heart with a crossbow, for which crime she hanged. When the bow was later examined, it exhibited surprising properties and was eventually duplicated.

Special Properties
Attack Bonus: + 5
Cast Spell: Haste (10) 4 Uses/Day

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: nw_wbwmxh006

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Heavy Crossbow

The heavy crossbow is the largest hand-held launcher of its type, and is favored by militia groups for its durability and ease of use. It is deadlier than its smaller cousin, but also more cumbersome.

Special Properties
None

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: nw_wbwxh001

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Heavy Crossbow +1

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Attack Bonus: + 1

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: nw_wbwmxh002

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Heavy Crossbow +2

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Attack Bonus: + 2

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: nw_wbwmxh008

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Heavy Crossbow +3

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Attack Bonus: + 3

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: nw_wbwmxh009

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Heavy Crossbow +4

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Attack Bonus: + 4

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: x0_wbwmxh001

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Heavy Crossbow +5

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Attack Bonus: + 5

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: x0_wbwmxh002

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Locust Crossbow

The heavy crossbow is the largest hand-held launcher of its type, and is favored by militia groups for its durability and ease of use. It is deadlier than its smaller cousin, but also more cumbersome.

Special Properties
Attack Bonus: + 3
Unlimited Ammunition: Bolt Ammo: +3 Enhancement to Damage

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: n2_unw_hxb3

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Longshot

The heavy crossbow is the largest hand-held launcher of its type, and is favored by militia groups for its durability and ease of use. It is deadlier than its smaller cousin, but also more cumbersome.

Special Properties
AC Bonus: + 1
Saving Throw Bonus: Universal + 1
Attack Bonus: + 3

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: n2_unw_hxb1

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Nimble Crossbow

Ilkar was a member of the Indomitable Six, an adventuring party which roamed the length of the Sword Coast a number of years ago. Ilkar's skills lay in archery, and when he lost his right eye to a ghoul's attack, he feared his adventuring days were over. Fortunately, a fellow member of the Six crafted this crossbow with Ilkar's injury in mind, and Ilkar's aim became even better than when he had two eyes.

Special Properties
Attack Bonus: + 1
Ability Bonus: Dexterity + 2

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: n2_wbwmxh001

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Plate-Piercer

The heavy crossbow is the largest hand-held launcher of its type, and is favored by militia groups for its durability and ease of use. It is deadlier than its smaller cousin, but also more cumbersome.

Special Properties
Attack Bonus: + 2
Massive Criticals: 2d8

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: n2_unw_hxb2

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Shederran Heavy Crossbow

Shederran trees are only known to grow in Neverwinter Wood. Among the largest in Faerûn, their wood is supple but strong, and is used in the crafting of high-quality items by Neverwintan craftsmen.

Special Properties
Attack Bonus: + 2

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: mwr_bwxh_shd_3

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Zalantar Heavy Crossbow

Zalantar, called “blackwood” in the North, is a very strong, lightweight wood that ranges from dark chestnut to nearly black. Zalantar trees are found in sub-tropical regions, but the immense utility of their wood means that Zalantar lumber is exported all over Faerûn. Arcane energies seem to flow easily through zalantar wood, and many blackwood items are also magically enhanced.

Special Properties
Attack Bonus: + 1

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Bolts
Feats Required: Simple, Monk, Rogue, or Wizard

Item Code: mwr_bwxh_zal_3