Bow of Flaming Wrath

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Attack Bonus: + 4
Unlimited Ammunition: Arrow Ammo: +1d6 Fire
Mighty: + 4

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: n2_wbwmsh001

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Composite Shortbow +1

This magic bow has a bonus to attack. As well, it allows the wielder to add part of his strength modifier to the damage dealt.

Special Properties
Attack Bonus: + 1
Mighty: + 3

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: nw_wbwmsh010

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Composite Shortbow +2

This magic bow has a bonus to attack. As well, it allows the wielder to add part of his strength modifier to the damage dealt.

Special Properties
Attack Bonus: + 2
Mighty: + 4

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: nw_wbwmsh011

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Composite Shortbow +3

This magic bow has a bonus to attack. As well, it allows the wielder to add part of his strength modifier to the damage dealt.

Special Properties
Attack Bonus: + 3
Mighty: + 5

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: nw_wbwmsh012

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Composite Shortbow +4

This magic bow has a bonus to attack. As well, it allows the wielder to add part of his strength modifier to the damage dealt.

Special Properties
Attack Bonus: + 4
Mighty: + 5

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: x0_wbwmsh003

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Composite Shortbow +5

This magic bow has a bonus to attack. As well, it allows the wielder to add part of his strength modifier to the damage dealt.

Special Properties
Attack Bonus: + 5
Mighty: + 5

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: x0_wbwmsh004

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Duskwood Shortbow

Duskwood is a smooth, hard wood named for the eerie appearance of its tightly-spaced grooves, which give it a dusky coloration. Duskwood is nearly as hard as steel and quite light. Duskwood weapons are extremely well-balanced and often bite deeper than even a steel blade.

Special Properties
Base Item Weight Reduction: 60% of Weight
Mighty: + 6

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: mwr_bwsh_dsk_4

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Eaglebow

This bow and its kin are most famously linked to Hannable the White and his defense of Gulthmere Forest. He and his men went to the aid of local dryads and defeated legions of orcs, forcing them to abandon their destructive plans. Those of Hannable's force who left the forest were paid with these bows, while those who remained with the grateful dryads received less tangible, but no less enjoyable, rewards.

Special Properties
Attack Bonus: + 3
Skill Bonus: Search + 2
Skill Bonus: Spot + 2

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: nw_wbwmsh003

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Horseman's Bow

A shortbow has a stave portion of about five feet in length. The shortbow was the first of such launchers to be developed, and it remains an effective weapon.

Special Properties
Attack Bonus: + 3
Bonus Hitpoints: +15

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: n2_unw_sbw1

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Lesser Oathbow

This bow is one of several attempts to recreate the wondrous elven Oathbow, which stopped the rampage of Kaoltooth the Aged during the Year of the Dracorage, 1018 DR. Made by human hand and not as powerful as the original, a Lesser Oathbow is still a very effective weapon.

Special Properties
Attack Bonus: + 3
Massive Criticals: 1d4
Mighty: + 3

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: nw_wbwmsh006

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Lilting Note

This finely crafted bow has the notes of a soft lilting song carved at the grip. The earliest example of the type was found in 884 DR, but the maker was never identified. All are nearly identical except for the melodies, which were, until recently, invariably elven.

Special Properties
Attack Bonus: + 3
Mighty: + 3
Skill Bonus: Perform + 8

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: nw_wbwmsh007

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Phantom Bow

A small village of halflings found itself the target of an evil knight's greed for their gold. The crafty halflings crafted a series of bows that were able to create illusions, making it appear as if an entire army defended the village. Sadly, the observant knight eventually realized the ruse, and the halflings were driven away from their treasure.

Special Properties
Attack Bonus: + 3
Cast Spell: Phantasmal Killer (7) 1 Use/Day
Mighty: + 3
Cast Spell: Haste (5) 3 Uses/Day

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: nw_wbwmsh004

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Shederran Shortbow

A shortbow has a stave portion of about five feet in length. The shortbow was the first of such launchers to be developed, and it remains an effective weapon.

Special Properties
Mighty: + 4

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: mwr_bwsh_shd_3

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Shortbow

A shortbow has a stave portion of about five feet in length. The shortbow was the first of such launchers to be developed, and it remains an effective weapon.

Special Properties
None

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: nw_wbwsh001

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Shortbow +1

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Attack Bonus: + 1

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: nw_wbwmsh002

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Shortbow +2

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Attack Bonus: + 2

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: nw_wbwmsh008

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Shortbow +3

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Attack Bonus: + 3

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: nw_wbwmsh009

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Shortbow +4

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Attack Bonus: + 4

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: x0_wbwmsh001

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Shortbow +5

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Attack Bonus: + 5

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: x0_wbwmsh002

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Strongheart's Arm

This magic weapon has an enhancement bonus to attack and damage, but it doesn't bear the hallmarks of any specific maker.

Special Properties
Attack Bonus: + 1
Mighty: + 2
Saving Throw Bonus: Specific: Fortitude + 2

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: n2_wbwmsh002

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Tansheron's Bow

In 1099 DR, scholars attempting to verify tales of Tansheron the lich found only his ramshackle keep and withered husk. Evidence suggested a long siege by at least four distinct groups of adventurers, a campaign that eventually wore down his defenses. Presumably weapons of this type were among the loot claimed. The thin, frayed string of this bow appears unusable, but when it is drawn a solid, invisible arrow becomes tangible.

Special Properties
Attack Bonus: + 1
Unlimited Ammunition: Arrow Ammo: +1d6 Lightning

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: nw_wbwmsh005

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The Dove

A shortbow has a stave portion of about five feet in length. The shortbow was the first of such launchers to be developed, and it remains an effective weapon.

Special Properties
Attack Bonus: + 3
Cast Spell: Charm Monster (5) 2 Uses/Day
Cast Spell: Charm Person (10) 2 Uses/Day

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: n2_unw_sbw3

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White Dragon Bow

A shortbow has a stave portion of about five feet in length. The shortbow was the first of such launchers to be developed, and it remains an effective weapon.

Special Properties
Attack Bonus: + 2
Unlimited Ammunition: Arrow Ammo: +1d6 Cold

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: n2_unw_sbw2

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Zalantar Shortbow

Zalantar, called “blackwood” in the North, is a very strong, lightweight wood that ranges from dark chestnut to nearly black. Zalantar trees are found in sub-tropical regions, but the immense utility of their wood means that Zalantar lumber is exported all over Faerûn. Arcane energies seem to flow easily through zalantar wood, and many blackwood items are also magically enhanced.

Special Properties
Mighty: + 2

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Ammunition: Arrows
Feats Required: Martial, Rogue, or Elf

Item Code: mwr_bwsh_zal_3