Divine Wrath
Type of Feat: Class
Prerequisite: Divine Champion level 5.
Specifics: The Divine Champion is able to channel a portion of their deity's power once per day, giving them a +3 bonus on attack rolls, damage, and saving throws for a number of rounds equal to their Charisma bonus. They also gain damage reduction of 5/magic.
Use: Selected
Lay on Hands
Type of Feat: Class
Prerequisite: Paladin level 2, Divine Champion level 1.
Specifics: With this feat, characters can heal damage equal to their class level multiplied by their Charisma modifier.
Use: Selected. When used against undead creatures, it is treated as a touch attack spell that delivers damage instead of healing.
Sacred Defense
Type of Feat: Class
Prerequisite: Divine Champion level 2.
Specifics: Sacred Defense adds a +1 bonus to all saving throws for every 2 levels of Divine Champion.
Use: Automatic
Smite Infidel
Type of Feat: Class
Prerequisite: Divine Champion level 3 or cleric with the Destruction domain.
Specifics: This feat allows the character to make a special attack against creatures of differing Good/Evil alignments. Divine Champions apply their Charisma modifier to their attack roll, and their class level to the damage delivered. Smite Infidel may be used once per day.
Use: Selected. Smite Infidel only affects creatures that differ in Good/Evil alignment from the user.