Divine Wrath

Type of Feat: Class

Prerequisite: Divine Champion level 5.

Specifics: The Divine Champion is able to channel a portion of their deity's power once per day, giving them a +3 bonus on attack rolls, damage, and saving throws for a number of rounds equal to their Charisma bonus. They also gain damage reduction of 5/magic.

Use: Selected

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Lay on Hands

Type of Feat: Class

Prerequisite: Paladin level 2, Divine Champion level 1.

Specifics: With this feat, characters can heal damage equal to their class level multiplied by their Charisma modifier.

Use: Selected. When used against undead creatures, it is treated as a touch attack spell that delivers damage instead of healing.

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Sacred Defense

Type of Feat: Class

Prerequisite: Divine Champion level 2.

Specifics: Sacred Defense adds a +1 bonus to all saving throws for every 2 levels of Divine Champion.

Use: Automatic

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Smite Infidel

Type of Feat: Class

Prerequisite: Divine Champion level 3 or cleric with the Destruction domain.

Specifics: This feat allows the character to make a special attack against creatures of differing Good/Evil alignments. Divine Champions apply their Charisma modifier to their attack roll, and their class level to the damage delivered. Smite Infidel may be used once per day.

Use: Selected. Smite Infidel only affects creatures that differ in Good/Evil alignment from the user.