Armored Caster

Type of Feat: Class

Prerequisite: Bard or warlock level 1

Specifics: Bards and warlocks do not suffer a chance of spell failure penalties from wearing light armor as would a sorcerer or wizard. However, they suffer the full arcane spell failure penalties from casting spells or invocations while wearing medium or heavy armor, or while equipped with shields. The Battle Caster feat will extend this ability to preclude spell failure chances from medium armor, though heavy armor and shields will still inflict the failure penalty.

Use: Automatic.

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Damage Reduction

Type of Feat: Class

Prerequisite: Warlock level 3.

Specifics: Fortified by the supernatural power flowing in his body, a warlock becomes resistant to physical attacks at 3rd level and above, gaining damage reduction 1/cold iron. At 7th level and every four levels thereafter, the damage reduction improves by 1.

Use: Automatic.

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Deceive Item

Type of Feat: Class

Prerequisite: Warlock level 4.

Specifics: At 4th level, a warlock gains a +4 bonus to his Use Magic Device skill as long as at least one skill point has been invested into the skill.

Use: Automatic.

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Eldritch Blast

Type of Feat: Class

Prerequisite: Warlock level 1.

Specifics: A warlock attacks his foes with eldritch power, using baleful magical energy to deal damage and sometimes impart other debilitating effects. It is a ranged touch attack that affects a single target, allowing no saving throw. An eldritch blast is subject to spell resistance, although the Spell Penetration feat and other effects that improve caster level checks to overcome spell resistance also apply to eldritch blast. Metamagic feats cannot improve a warlock's eldritch blast (because it is a spell-like ability, not a spell).

Use: Selected. An eldritch blast deals 1d6 points of damage at 1st level and increases in power as the warlock rises in level. An eldritch blast is the equivalent of a spell whose level is equal to one-half the warlock's class level (round down), with a minimum spell level of 1st and a maximum of 9th when a warlock reaches 18th level or higher.

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Eldritch Lore

Type of Feat: Class

Prerequisite: Warlock level 2.

Specifics: Beginning at 2nd level, a warlock gains a +2 competence bonus on Lore and Spellcraft checks.

Use: Automatic.

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Fiendish Resilience

Type of Feat: Class

Prerequisite: Warlock level 8.

Specifics: Beginning at 8th level, a warlock knows the trick of fiendish resilience. Once per day, he can enter a state that lasts for 2 minutes. While in this state, the warlock gains fast healing 1. At 13th level, a warlock's fiendish resilience improves. When in his fiendish resilience state, he gains fast healing 2 instead. At 18th level, a warlock's fiendish resilience improves to fast healing 5.

Use: Selected.