Dwarven Defender
Defensive Stance
Type of Feat: Class
Prerequisite: Dwarven Defender Level 1.
When he needs to, the defender can become a stalwart bastion of defense. In this defensive stance, a defender gains phenomenal strength and durability but he cannot move from the spot he is defending. He gains the following benefits:
+2 Strength
+4 Constitution
+2 resistance bonus on all saves
+4 dodge bonus to AC
At first level, this ability can be used 1/day. Every 2 levels beyond 1, the dwaven defender gains an additional use per day.
Use: Selected
Dwarven Defender DR
Type of Feat: Defensive
Specifics: At 6th level, the dwarven defender gains the ability to shrug off 3 points of damage from each blow or attack. At 10th Level the damage reduction increases to 6 points of damage per attack or blow.
Epic Progression: For each 4 levels after 10, the damage reduction increases by 3 points.
Use: Automatic.
Improved Defense
Type of Feat: Class
Prerequisite: Dwarven defender 1.
Specifics: The dwarven defender gains a +1 dodge bonus to AC.
Use: Automatic.
Improved Uncanny Dodge
Type of Feat: Class
Prerequisite: Rogue level 8, assassin level 5, dwarven defender 6, shadow thief level 5 or shadowdancer level 5
Specifics: A character with this feat cannot be the victim of a sneak attack unless the attacker performing the sneak attack has 4 or more levels in classes that give sneak attack bonuses (such as rogue or assassin) than character levels of the defender with this feat.
Use: Automatic.
Trap Sense
Type of Feat: Class
Prerequisite: Barbarian level 3, rogue level 3, or dwarven defender level 4.
Specifics: A level 3 barbarian or rogue or level 4 dwarven defender gains a +1 bonus on Reflex saves made to avoid traps. For barbarians and rogues, this ability rises by +1 at 6th level and every 3 levels after that. For dwarven defenders, this ability rises to +2 at 8th level.
Use: Automatic.
Uncanny Dodge
Type of Feat: Class
Prerequisite: Barbarian level 2, cleric with the Air domain, rogue level 4, assassin level 2, dwarven defender level 2, sacred fist level 6, shadowdancer level 2, or shadow thief of Amn level 2.
Specifics: The character retains his Dex bonus to AC, even if caught flat-footed or attacked by a hidden or invisible creature.
Use: Automatic.