Frantic Reactions

Type of Feat: Class

Prerequisite: Neverwinter Nine level 3

Specifics: At 3rd level, the Nine can rush across the battlefield and defeat enemies plaguing his allies. This translates to a +10% increase in movement speed, +2 bonus to AC against attacks of opportunity provoked by movement and +2d6 sneak attack damage.

Use: Automatic.

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Furious Assault

Type of Feat: Class

Prerequisite: Neverwinter Nine level 5.

Specifics:At 5th level, the Nine can concentrate for a round and focus his strength, making all of his melee attacks for the next three rounds inflict maximum damage. However, at the end of each of these three rounds, the Nine takes 10 points of damage from the incredible strain.

Use: Selected, this ability can be used once per day.

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Guarding the Lord

Type of Feat: Class

Prerequisite: Neverwinter Nine level 3.

Specifics: At 3rd level, the Nine can protect one selected ally within 30 feet. This protection acts as the shield other spell cast at the Nine's character level. The only difference with the spell is that the target only takes 30% damage (instead of 50%), and the member of the Nine takes half the initial damage rounded down (instead of the remaining).

Use: Selected, this ability can be used 3 times per day.

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Protective Aura

Type of Feat: Class

Prerequisite: Neverwinter Nine level 1

Specifics: At 1st level, the Nine gain an aura that grants +2 to all saving throws, +1 deflection bonus to armor class for all allies within 10 feet. This bonus does NOT apply to the Nine, only to his allies). At 4th level, this bonus increases to +3 saving throws, +2 deflection bonus, and the protection extends to allies within 15 feet.

Use: Automatic, this aura is always in effect and automatically improves at 4th level.