Canny Defense
Type of Feat: Class
Prerequisite: Duelist level 1.
Specifics: When not wearing armor or using a shield, a duelist adds her Intelligence bonus or her Duelist level (whichever is lower) to her AC.
Use: Automatic.
Elaborate Parry
Type of Feat: Class
Prerequisite: Duelist level 7.
Specifics: Starting at 7th level, the duelist adds her class level to her parry skill.
Use: Automatic.
Enhanced Mobility
Type of Feat: Class
Prerequisite: Duelist level 3.
Specifics: When wearing no armor and not using a shield, a duelist gains an additional +4 to AC against attacks of opportunity provoked by movement.
Use: Automatic.
Flourish
Type of Feat: Class
Prerequisite: Duelist level 6.
Specifics: Periodically in combat, the duelist can prepare a special attack. If this Flourish attack connects with an opponent, it does an additional 2d6 piercing damage. This ability has a cooldown of 30 seconds.
Use: Selected. This ability modifies your next attack. It does not add an additional attack.
Grace
Type of Feat: Class
Prerequisite: Duelist level 4.
Specifics: At 4th level, a duelist gains an additional +2 competence bonus to all Reflex saves.
Use: Automatic.
Improved Reaction
Type of Feat: Class
Prerequisite: Duelist level 2.
Specifics: At 2nd level, the duelist can improve her reaction time and speed by triggering the equivalent of a haste spell cast by a caster of the duelist's class level. Every two levels after that, the duelist gains an additional use of this ability per day.
Use: Selected.
Precise Strike
Type of Feat: Class
Prerequisite: Duelist level 5.
Specifics: At 5th level the duelist gains the ability to strike precisely with a light or one-handed piercing weapon, gaining 1d6 piercing damage. This only works against enemies vulnerable to critical hits. Precise Strike is automatically in effect when the duelist has no off-hand weapon or shield. At 10th level the damage increases to 2d6.
Use: Automatic.